DEV Community

Cover image for On Desire Paths & Inclusive Design
Nitya Narasimhan, Ph.D
Nitya Narasimhan, Ph.D

Posted on β€’ Edited on

3 5

On Desire Paths & Inclusive Design

About This Post

This post is currently a placeholder for a talk I am giving today, to a group of student developers who are looking to explore ideas for social impact. Learn more here and check back later today (and this week) for longer posts and updates


Update: Presentation Slides

Here are the slides from my talk - I'll also add a couple of posts to this series to expand on some of the ideas I talk about here:


Motivation

My motivation for doing this talk is simple. I am a long-time mobile developer and researcher, and also a recent developer advocate at Microsoft, focused on mobile and fusion dev teams.

And over two decades I've seen the mobile landscape transform from a communications ecosystem (centered on the phone application) to an information appliance (focused on internet access) to a social appliance (focused on media creation) to almost an extension of self - where my mobile device is now my virtual assistant, my development environment, my entertainment complex, my personal album and a lot more.

The problem is that all mobile devices are not equal, all mobile environments are not consistent, and all mobile users are not identical. And so, as we keep evolving the ecosystem, we unwittingly grow the gap between what users want - and what they actually get.

Unless we become more intentional in our design-dev workflows, this gap will only continue to widen.

Desire Paths

Desire Paths are the organic trails created by natural human movement in a physical environment (like a college campus or a hiking trail). They emerge as preferred shortcuts or alternatives that are taken because the constructed paths are either non-existent or ineffective for that user's context.

Here's a a sketchnote on what desire paths are and how they relate to ideas like wayfinding

Alt Text

The Design-Dev Workflow

Find this interesting? Check back here later this week for a longer essay (or series of posts) that break this down into a design-development workflow for building more inclusive mobile apps for next-generation devices and ecosystems.

Sentry mobile image

Improving mobile performance, from slow screens to app start time

Based on our experience working with thousands of mobile developer teams, we developed a mobile monitoring maturity curve.

Read more

Top comments (0)

Billboard image

πŸ“Š A side-by-side product comparison between Sentry and Crashlytics

A free guide pointing out the differences between Sentry and Crashlytics, that’s it. See which is best for your mobile crash reporting needs.

See Comparison

πŸ‘‹ Kindness is contagious

Please leave a ❀️ or a friendly comment on this post if you found it helpful!

Okay