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Yuto Takashi
Yuto Takashi

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How I Finally Understood Wi-Fi (Hint: It's Like a Rhythm Game)

Why You Should Care

Ever wondered how Wi-Fi actually works? How invisible waves carry your Netflix streams, Zoom calls, and Spotify playlists without getting mixed up?

I was troubleshooting my router when this question hit me. The technical explanations didn't click—until I thought of rhythm games.

The Problem: Router Keep Disconnecting

My Buffalo router (WXR-1750DHP2) kept dropping connection. It would disconnect randomly, then reconnect a few minutes later. Classic intermittent issue.

I switched to my ISP-provided modem/router combo (KAON from J:COM) and the speed actually improved.

That's when I realized: my 10-year-old router was the bottleneck.

But more importantly, it made me wonder: How does Wi-Fi even work?

The Confusing Technical Explanation

I asked ChatGPT:

"Wi-Fi uses radio waves to transmit information. It converts digital signals (0s and 1s) into electromagnetic waves through modulation. Wi-Fi 5 uses 256-QAM, while Wi-Fi 6 uses 1024-QAM..."

I had no idea what that meant.

"Modulation"? "256-QAM"? "1024 patterns"?

Sure, I understood waves carry information, but how?

The Analogy That Made It Click

Then I thought of rhythm games—like Taiko no Tatsujin (Taiko Drum Master), Guitar Hero, or Rock Band.

In these games:

  • Notes flow across the screen
  • You hit buttons/drums at the right timing
  • The faster the song, the more notes you can play per second
  • Accuracy matters—miss the timing, you lose points

This is exactly how Wi-Fi works.

Wi-Fi = Rhythm Game

Wi-Fi Rhythm Game
Data (0s and 1s) Song notes
Modulation (wave patterns) Button timing
Frequency Song speed (BPM)
Error-free reception Perfect accuracy

256-QAM vs 1024-QAM

  • Wi-Fi 5 (256-QAM): 256 different "note patterns"
  • Wi-Fi 6 (1024-QAM): 1024 different "note patterns"

Wi-Fi 6 can process 4x more detailed patterns than Wi-Fi 5.

Imagine playing an expert-level rhythm game where notes fly by so fast you can barely see them. That's what Wi-Fi does billions of times per second.

When I realized this, it finally made sense.

Wi-Fi 6 = Orchestra Mode

Then I wondered: "How does Wi-Fi handle multiple devices at once?"

Wi-Fi 5 handled devices one at a time (like taking turns in a rhythm game).

Wi-Fi 6 uses OFDMA (Orthogonal Frequency Division Multiple Access), which lets multiple devices play simultaneously—like an orchestra.

The Orchestra Analogy

  • Violin section = High frequency band
  • Cello section = Low frequency band
  • Conductor (router) = Coordinates everything

Each section plays simultaneously without interference. That's Wi-Fi 6.

Additional features:

  • MU-MIMO: Multiple conductors for different sections
  • TWT (Target Wake Time): Musicians rest during rests (power saving)

Wi-Fi 6 is like an orchestra where everyone plays expert-level rhythm game patterns simultaneously.

Mind. Blown. 🤯

What I Learned

Troubleshooting Takeaways

  1. If your router is acting up, test with another Wi-Fi source to isolate the issue
  2. Old routers (Wi-Fi 5 or earlier) might be bottlenecks
  3. ISP-provided equipment isn't always worse

Understanding Wi-Fi

  • Wi-Fi = Rhythm game (wave patterns encode information)
  • Wi-Fi 6 = Orchestra mode (simultaneous multi-device support)
  • 256-QAM → 1024-QAM = 4x information density

The Bigger Picture

Technical explanations often don't stick because we need our own mental models.

Reading "256-QAM modulation" didn't help me. But thinking of rhythm games did.

Finding your own analogies is how you truly understand technology.

Next time my Wi-Fi drops, instead of just being annoyed, I'll think: "Ah, the rhythm game notes aren't being read correctly."

And somehow, that makes it better. 😊


This thought process—from troubleshooting to understanding—is something I write about more on my blog: tielec.blog

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