If you’ve been following this LangGraph series, you already know we’ve covered a lot of ground: nodes, state, reducers, graph messages, MCP, and most recently, getting started with nodes.
Now it’s time to talk about the part that actually makes your graph move: Edges.
Before we dive in, here’s something you’ll love:
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Think of it this way: Nodes are the rooms in your workflow, each room has its own job.
But how do you move from one room to the next?
How does LangGraph know which step should come after “validate_user” or “ask_llm”?
Edges.
Edges are the connectors, the “doors,” the “next step,” the “go here after this” instructions that give your graph direction and rhythm. Without edges, your nodes just sit there… smart, but useless.
Why should you care?
Because edges turn your static setup into a dynamic, intelligent pipeline.
They define:
- The execution flow
- The order of operations
- The branches (this way if X, that way if Y)
- The logic behind your decisions
Edges are where your workflow stops being linear code and becomes a flexible graph.
The Role of Edges in LangGraph
In LangGraph, edges play two major roles:
1. Edges Control Execution Flow
When one node finishes running, LangGraph needs to know:
“Okay… where do we go now?”
Edges answer that question.
They determine:
- The next node to run
- The order in which nodes fire
- Whether the graph moves forward, loops, or jumps to a new branch
2. Edges Allow Smart Decisions (Branching)
Edges are not just straight lines, they can be conditional.
Meaning:
You can tell LangGraph:
“If the state looks like this, go to Node A.
But if it looks like that, go to Node B.”
This is how you build multi-step assistants, error-handling flows, approval or rejection paths, “If user says X → answer Y” logic and even Complex agent behaviours that still feel simple and natural
Creating Your First Edge (The Basic Flow)
Now that you understand what edges do, let’s actually create one.
This is the moment your graph stops being a collection of lonely nodes and starts behaving like a real workflow.
Step 1: Define Two Nodes
Let’s assume we have two tiny nodes:
def greet(state):
return {"message": "Hello from Node A!"}
def reply(state):
return {"message": "We moved to Node B!"}
These nodes don’t mean much yet, they’re just two disconnected rooms.
Let’s connect them.
Step 2: Set an Entry Point
Every graph needs a starting point. This is where the execution begins.
builder.set_entry_point("greet")
This tells LangGraph:
“Start the workflow at the greet node.”
Step 3: Add a Normal Edge (Node A → Node B)
Here’s the magic line:
builder.add_edge("greet", "reply")
That’s it.
You’ve just created your first flow:
greet ───▶ reply
When greet finishes running, LangGraph will automatically jump to reply.
Why This Matters
This tiny step unlocks everything else you’ll build.
With a single edge, you’ve defined a sequence, a direction, a storyline.
From here, you can:
- Extend your chain
- Add multiple branches
- Insert conditionals
- Loop backward
- Build multi-step assistants.
Next up: let’s talk about the fun part — conditional edges, where things get smarter and more dynamic.
Conditional Edges
This is where LangGraph stops being a linear pipeline and starts behaving like a decision-maker — choosing different next steps depending on what's happening in the state.
LangGraph evaluates your state after a node runs and routes the flow accordingly.
It’s the same way you make decisions:
- If the user said “yes,” continue the process
- If they said “no,” return an error
- If the data is incomplete, ask for clarification
- If the model is confused, send outputs to a fallback node
Conditional edges are the branching logic of your graph.
How to Add a Conditional Edge
You use this method:
builder.add_conditional_edges(
"node_name",
condition_function,
{
"condition_value_1": "next_node_1",
"condition_value_2": "next_node_2",
}
)
Let’s make that real.
Example: Yes or No Routing
Step 1: Write a node that updates state
def ask_user(state):
# maybe this came from an LLM or user input
return {"answer": state["answer"]}
Step 2: Write a condition function
The function receives the current state and returns a label.
def check_answer(state):
if state["answer"].lower() == "yes":
return "go_ahead"
return "stop"
Step 3: Add the conditional edges
builder.add_conditional_edges(
"ask_user",
check_answer,
{
"go_ahead": "proceed_node",
"stop": "exit_node",
}
)
Now your flow looks like this:
───▶ proceed_node
ask_user ───┤
───▶ exit_node
Why Conditional Edges Matter
They help you build:
- Smart assistants
- Decision trees
- Error handling flows
- Multi-path LLM reasoning
- Tool-based routing
- Real-world applications where one answer never fits all.
Next up: you’ll see how edges look visually and why graph visualization is your best friend when debugging.
Visualizing Edges
Now that you know how to connect nodes with edges — both normal and conditional — it’s time to actually see what your graph looks like.
Because here’s the truth:
Visualizing your graph is the fastest way to understand, debug, and trust your workflow.
LangGraph gives you a built-in way to do this, and it’s super beginner-friendly.
Why Visualization Matters
When you visualize your graph, you can instantly spot:
- Your entry point
- All node connections
- Branching paths
- Loops
- Missing edges
- Incorrect routing
- Accidental “dead ends”
Instead of guessing how your graph flows, you can literally see its structure.
Perfect for beginners. Perfect for debugging.
How to Visualize Your Graph
After defining your nodes + edges, just call:
graph = builder.compile()
graph.display()
Hit graph.display(), and LangGraph will render a clean diagram showing:
greet ───▶ reply
│
└──▶ fallback (if conditional)
Conditional paths are especially clear — you’ll see branches labeled with the condition values your function returns.
A Quick Example Diagram
Here’s a simple mental model of what you’ll see:
[ ask_user ]
│
┌──────────┴──────────┐
▼ ▼
[ proceed_node ] [ exit_node ]
It’s readable, friendly, and instantly shows how your edges direct the flow.
This one move — calling graph.display() — saves hours of confusion.
Common Edge Patterns You’ll Use Every Day
Edges in LangGraph are the rules that shape how your agent thinks and moves. As you start building real apps, you’ll find that a few edge patterns show up over and over again:
1. Linear Edges (Straight-Line Flow)
This is the “do A, then B, then C” pattern.
Perfect for simple pipelines like: parse → validate → respond.
2. Conditional Edges (Decision-Making Flow)
Edges choose the next node based on some condition.
Example:
If the user asks a weather question → go to WeatherNode.
Otherwise → go to DefaultNode.
3. Looping Edges (Iterative Flow)
These edges send the graph back to the same node.
Useful for:
- retrying a failed step
- gathering more user input
- iterative refinement (e.g., rewriting until satisfied)
4. Termination Edges (End the Flow)
Some edges simply stop the execution.
Great for:
- finishing a response
- returning a final value
- clean agent shutdown
5. Tool-Driven Edges (Flow Depends on Tool Output)
Sometimes a tool's result determines the next step.
Example:
If the API returns “not found” → go to ErrorNode.
Otherwise → continue to ProcessNode.
These patterns form the backbone of almost every LangGraph app, and once you spot them, you’ll begin to design graphs more intentionally.
How to Add Edges in LangGraph (Plus a Full Working Example)
Edges are how you tell LangGraph what should happen next. Adding them is simple, you connect one node to another, and LangGraph takes care of the flow.
Here’s the basic pattern:
graph.add_edge("node_a", "node_b")
This means:
After node_a runs → go to node_b.
Need decisions instead of straight lines? Use conditional edges:
graph.add_conditional_edges(
"router_node",
{
"weather": "WeatherNode",
"news": "NewsNode",
"fallback": "FallbackNode"
}
)
Want the graph to stop? Point to END:
from langgraph.constants import END
graph.add_edge("final_node", END)
Now let’s put this into a full, runnable example so you can see edges in action:
from langgraph.graph import StateGraph, END
def user_input(state):
return {"text": "Hello from the user!"}
def process(state):
text = state["text"]
return {"processed": text.upper()}
def finish(state):
print("Final Output:", state["processed"])
return {}
graph = StateGraph()
graph.add_node("UserInput", user_input)
graph.add_node("Process", process)
graph.add_node("Finish", finish)
# Connect everything
graph.add_edge("UserInput", "Process")
graph.add_edge("Process", "Finish")
graph.add_edge("Finish", END)
app = graph.compile()
app.invoke({})
This tiny graph flows cleanly:
UserInput → Process → Finish → END
Nothing fancy, just nodes doing their jobs, and edges telling LangGraph how to move from one step to the next.
This is the heart of edges: simple rules that shape your entire agent flow.
Nodes may be the “brains” of your LangGraph app, but edges are the glue, the direction, and the heartbeat of your agent’s flow. They tell your system what happens next, shaping raw logic into a smooth, functional pipeline.
With just a few lines of code, edges let you:
- build linear flows
- branch into decisions
- create loops and retries
- terminate cleanly
- design complex agent behavior with simplicity
And the best part?
Once you understand edges, your graphs stop being random blocks of code and start becoming clear stories your agent can follow.
You’ve already explored nodes, reducers, state, and messages in previous parts of your LangGraph series, and now with edges in your toolkit, you’re equipped to build real, flexible, intelligent agent flows.
Go on and experiment. Connect a few nodes. Visualize your graph.
Soon, you’ll be designing flows that feel effortless.
Onward to the next part of the series. You’re getting really good at this.
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