Striving to become a master Go/Cloud developer; Father ๐จโ๐งโ๐ฆ; ๐ค/((Full Stack Web|Unity3D) + Developer)/g; Science supporter ๐ฉโ๐ฌ; https://coder.today
These are some hard questions, and I want to remind that the reasons are a mix of :
my own vision of the life
my own history and experience
the current events on my family timeline
basically very subjective personal opinion
I was a DEVELOPER, other departments have very different experiences
The gaming industry is very tough, the effects are that you work a lot (more than a SASS corporate) and earn less. It is comparable with the marketing digital agencies, except I didn't do extra time.
After my 2nd mini avatar was created (we have 2 kids now), my priorities changed. I needed a more stable environment and I had a lot more bills to pay.
The gaming industry in Bucharest is pretty small, I know the other studios and I consider I already was in the coolest one. If I wanted something better I would have to move abroad or work remote (which takes all the fun of working in a gaming studio). Also the social game industry peak was a few years ago, the glory days are pretty over.
I will continue to make games as a hobby, but for now, seeing how commercial games are done pretty much destroyed the fun out of gaming for me. I can look at a game and analyze each element (UI or logical) on why it exists, and most likely because they want to make more money.
Others said to start my own studio, but I know how hard it is and how much money the marketing cost, so there is no way in hell to go on that road.
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Hello!
These are some hard questions, and I want to remind that the reasons are a mix of :
The gaming industry is very tough, the effects are that you work a lot (more than a SASS corporate) and earn less. It is comparable with the marketing digital agencies, except I didn't do extra time.
After my 2nd mini avatar was created (we have 2 kids now), my priorities changed. I needed a more stable environment and I had a lot more bills to pay.
The gaming industry in Bucharest is pretty small, I know the other studios and I consider I already was in the coolest one. If I wanted something better I would have to move abroad or work remote (which takes all the fun of working in a gaming studio). Also the social game industry peak was a few years ago, the glory days are pretty over.
I will continue to make games as a hobby, but for now, seeing how commercial games are done pretty much destroyed the
fun
out ofgaming
for me. I can look at a game and analyze each element (UI or logical) on why it exists, and most likely because they want to make more money.Others said to start my own studio, but I know how hard it is and how much money the marketing cost, so there is no way in hell to go on that road.