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Faisal Mujahid
Faisal Mujahid

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🌙 New Blog Drop: When Your Boss Tells You to Make Magic in One Year — The Majora’s Mask Story

Gamers, gather ‘round — this one’s wild.

Nintendo had just finished Ocarina of Time… and instead of celebrating, the team basically got hit with:

“Great job. Now make another masterpiece. You’ve got one year. Go.”

And somehow, out of that pure chaos, stress, and existential panic… Majora’s Mask was born.

👉 Read it here: Developer's Codex

In this blog, I dig into:

🎭 The secret rebellion behind the game’s origin
⏳ How a failed board game idea became the heart of the time-loop mechanic
😵 The devs slipping their actual frustrations into NPC dialogue
🌑 Why the game feels so emotionally heavy — because real-life crunch shaped it
💥 And how forcing creativity under insane constraints accidentally created one of gaming’s greatest cult classics

Majora’s Mask wasn’t supposed to work.
But it did.
Spectacularly.

Let me know your favorite moment from Majora's Mask.

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