I don't disagree about different input/output methods sometimes needing different design. However, sometimes this ends up meaning that certain capabilities are only available on one platform or another. For example, right-click type menus and searching within text are usually unavailable on touch interfaces (or at least not obvious). Providing or emphasizing those capabilities is a choice that developers or designers could make, in a way that's suitable to a given platform.
This is what I mean, though. It's a rare designer who can make all options available on both platform types. So it may be best to design the two apart, each focusing on making its best UX available.
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I don't disagree about different input/output methods sometimes needing different design. However, sometimes this ends up meaning that certain capabilities are only available on one platform or another. For example, right-click type menus and searching within text are usually unavailable on touch interfaces (or at least not obvious). Providing or emphasizing those capabilities is a choice that developers or designers could make, in a way that's suitable to a given platform.
This is what I mean, though. It's a rare designer who can make all options available on both platform types. So it may be best to design the two apart, each focusing on making its best UX available.