re: Publisher Denied My Game Because of Custom C++ Engine VIEW POST


The problem is the custom engine make it hard to update because you are the only person who can troubleshoot it.
Big companies can do this because they have big staffs behind, so the 1 person fixer is not a problem.
This is great for applying to a job and putting in your resume.


Indeed that is a valid part of the risk they are assessing among many other factors.

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