I have to draw out little boxes on a real life paper pad, and normally have to write out a few rough pseudocode experimental implementations to see if I'm headed in the right direction. Trying to keep the work in small-as-possible chunks helps too, but not always feasible if you're writing some huge new feature that only works when it's all done... I must admit even after many years I still find it a real struggle to split up big tasks into smaller, more manageable ones, even though I know this can often lead to issues later on...
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I have to draw out little boxes on a real life paper pad, and normally have to write out a few rough pseudocode experimental implementations to see if I'm headed in the right direction. Trying to keep the work in small-as-possible chunks helps too, but not always feasible if you're writing some huge new feature that only works when it's all done... I must admit even after many years I still find it a real struggle to split up big tasks into smaller, more manageable ones, even though I know this can often lead to issues later on...