re: What can developer learn from taking art classes VIEW POST


I took almost as many studio arts classes as I did programming classes in school and I think the single most important thing I learned from them had nothing to do with the technical aspects of composition, figuration, or execution. After we'd done all that we'd gather in one big room, and each student would show off in turn what they'd accomplished. The rest of us would discuss what worked and what didn't, think out loud about what could make the piece more effective, and offer suggestions for the presenter to concentrate on next time. Critique is a skill, it doesn't come naturally to most people, and it's vital to be able to do it effectively without being an asshole if you work in any kind of team.

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