I've been doing little toy programs with F#, using Visual Studio Community for Mac (7.4.0.1033).
Note: I've done most of my F# work on a Mac. Previously with Xamarin, which has had an amazing amount of renovation/consolidation into Visual Studio Community. I've read quite a few F# books, but the only one that I've liked so far is The Book of F# by Dave Fancher. I just got Expert F# 4.0 by Don Syme this week, I haven't read it yet.
In Visual Studio Community for Mac, the F# side works great. The FSI (F# Interactive) works great. Not as great as an actual REPL, but we're not programming in Lisp, so I'll just have to be satisfied with what we have.
Plumbing up F# to Cocoa has been a bit more difficult than when I plumbed up F# to WPF (Visual Studio, on Windows). The majority of the difficulty being lack of examples, tutorials, and guidance.
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I've been doing little toy programs with F#, using Visual Studio Community for Mac (7.4.0.1033).
Note: I've done most of my F# work on a Mac. Previously with Xamarin, which has had an amazing amount of renovation/consolidation into Visual Studio Community. I've read quite a few F# books, but the only one that I've liked so far is The Book of F# by Dave Fancher. I just got Expert F# 4.0 by Don Syme this week, I haven't read it yet.
In Visual Studio Community for Mac, the F# side works great. The FSI (F# Interactive) works great. Not as great as an actual REPL, but we're not programming in Lisp, so I'll just have to be satisfied with what we have.
Plumbing up F# to Cocoa has been a bit more difficult than when I plumbed up F# to WPF (Visual Studio, on Windows). The majority of the difficulty being lack of examples, tutorials, and guidance.