When I was at high school (late 90's), using Amiga Basic, I made a basic wireframe 3D renderer and a couple of cellular automata simulations. And that was it for 20 years. I only got Java 101 while studying Industrial Engineering at college.
After college I became a professional musician for about 15 years. 10 years I was live on stage and the last 5 years I did solely original music and sound design for video games. During while I got interested in Unity 3D and start experimenting. I was using Javascript those times.
Then together with an artist friend of mine, we made a cool installation for a big painting fair using Kinect and Unity 3D. That helped me land some remote prototyping jobs.
I noticed that almost jobs and documentation were all about C#. Remembering my Java base from 20 years ago I switched to C# by porting a couple of my personal project prototypes. Since then I'm a full time freelance Unity 3D developer (3 years and counting).
It feels sometimes refreshing, sometimes contrasting. Honestly time to time I feel like I lived the lives of a couple of different people compressed into time, as what you do for living defines you as a person in a lot of ways.
Thanks for asking. Here the first page is mostly my independent works. Scrolling down you can see plenty of my game music spread over a range of genres. soundcloud.com/guneyozsan
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When I was at high school (late 90's), using Amiga Basic, I made a basic wireframe 3D renderer and a couple of cellular automata simulations. And that was it for 20 years. I only got Java 101 while studying Industrial Engineering at college.
After college I became a professional musician for about 15 years. 10 years I was live on stage and the last 5 years I did solely original music and sound design for video games. During while I got interested in Unity 3D and start experimenting. I was using Javascript those times.
Then together with an artist friend of mine, we made a cool installation for a big painting fair using Kinect and Unity 3D. That helped me land some remote prototyping jobs.
I noticed that almost jobs and documentation were all about C#. Remembering my Java base from 20 years ago I switched to C# by porting a couple of my personal project prototypes. Since then I'm a full time freelance Unity 3D developer (3 years and counting).
Wow, one of the best pivot stories ever. What an interesting path you’ve took. What sort of music did you do? Anything we can go listen too?
It feels sometimes refreshing, sometimes contrasting. Honestly time to time I feel like I lived the lives of a couple of different people compressed into time, as what you do for living defines you as a person in a lot of ways.
Thanks for asking. Here the first page is mostly my independent works. Scrolling down you can see plenty of my game music spread over a range of genres.
soundcloud.com/guneyozsan