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HARUN PEHLİVAN
HARUN PEHLİVAN

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Shaderpen™

Just a very basic GLSL editor without any features. Simple, bare, minimal - just like the language.

  • Updates the shader code on every edit with a debounce time of 1 second.
  • Supports high DPI displays.
  • Shader errors are displayed in the editor and the line is highlighted.
  • Supports tab indentation (for single line only and not with selections).
  • Strores the shader code in local storage.
  • Revert to the default shader code with the reset button in the top right corner (most right).
  • Change the resolution with the button in the top right corner. 1 = 1x, 2 = 1/2x.
  • Toggle the code editor with the button in the top right corner.
  • Default shader code is in the HTML.

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