1. What's the difference between default and named exports in ES6 modules?
Key Concepts: This question assesses your understanding of the two primary ways to export functionality from a JavaScript module. It tests your knowledge of syntax, import behavior, and common use cases for each.
Standard Answer:
In ES6 modules, you have two types of exports: default and named.
-
Named Exports: A module can have multiple named exports. When you export a variable, function, or class with the
exportkeyword, you are creating a named export. To import a named export, you must use the exact same name enclosed in curly braces{}. This is great for exporting several, distinct pieces of functionality from a single file.
// utils.js export const PI = 3.14; export function-add(a, b) { return a + b; }To import these, you'd do:
import { PI, add } from './utils.js'; -
Default Exports: A module can have only one default export. The
export defaultsyntax is used for this. When you import a default export, you can assign it any name you like, and you don't use curly braces. This is often used when a module has a primary, or single, piece of functionality to export.
// MyComponent.js export default function MyComponent() { // ... component logic }And to import it:
import MyAwesomeComponent from './MyComponent.js'; // Note the custom name
In a nutshell: Named exports are explicit and encourage consistency in naming, while default exports offer flexibility in naming during import, but you're limited to one per module.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- Can a module have both
defaultandnamedexports? - When would you prefer to use
defaultexports overnamedexports, and vice versa? - How do you import all named exports from a module at once?
2. What are the key differences between ES Modules (import/export) and CommonJS (require/module.exports)?
Key Concepts: This question probes your knowledge of the history and evolution of JavaScript modules, particularly the distinction between the standardized ES Modules and the older, Node.js-native CommonJS system.
Standard Answer:
ES Modules and CommonJS are the two major module systems in the JavaScript ecosystem, and they have some fundamental differences:
| Feature | ES Modules (ESM) | CommonJS (CJS) |
|---|---|---|
| Syntax |
import and export statements. |
require() function and module.exports object. |
| Loading | Asynchronous. Modules are loaded and parsed in a way that doesn't block the main thread. | Synchronous. Modules are loaded and executed in a blocking manner, which is more suitable for server-side environments. |
| Evaluation | Static. The module structure is determined at compile time. This allows for powerful optimizations like tree shaking. |
Dynamic. The require() call can be executed at any point in the code, and module paths can be determined at runtime. |
| Environment | The standard for modern browsers and increasingly for Node.js. | The traditional module system for Node.js. |
this context |
undefined at the top level of a module. |
A reference to the exports object. |
A key practical difference is that with ES Modules, import statements are hoisted, meaning they are processed before any other code in the module is executed. In contrast, require() in CommonJS is processed at the point where it's encountered in the code.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- Can you use
importandrequirein the same file? What are the challenges? - How does the static nature of ES Modules enable optimizations like tree shaking?
- What is the purpose of the
"type": "module"field in apackage.jsonfile?
3. Explain the concept of "tree shaking."
Key Concepts: This question tests your understanding of modern build optimizations. It's about knowing how bundlers like Webpack or Rollup can reduce the final bundle size by eliminating unused code.
Standard Answer:
Tree shaking is a form of dead-code elimination. The term is a metaphor: imagine your application and its dependencies as a tree. Each export is a branch, and each import is a leaf that holds onto a branch. Tree shaking is the process of "shaking" this tree and letting the "dead" leaves (unused code) fall off.
This process is possible because of the static structure of ES Modules. Since import and export statements are resolved at compile time, module bundlers like Webpack and Rollup can analyze the entire dependency graph. They can determine exactly which exports are being used and which are not. The unused exports are then excluded from the final production bundle.
For tree shaking to be effective, a few conditions must be met:
- You must use ES6 module syntax (
importandexport). - The code should be as "pure" as possible, meaning modules shouldn't have side effects that run on import.
- The module bundler must be configured correctly, typically by setting the mode to
"production"in Webpack.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- Why doesn't tree shaking work as effectively with CommonJS modules?
- What are "side effects" in the context of modules, and how can they prevent tree shaking?
- Can you give an example of a popular library that is designed to be tree-shakable?
4. What are dynamic imports, and what are their use cases?
Key Concepts: This question assesses your knowledge of more advanced module-loading techniques. It's about understanding how to load modules on-demand, rather than all at once.
Standard Answer:
A dynamic import is a way to load a module asynchronously, only when it's needed, rather than at the beginning when the script is first parsed. It uses a function-like syntax import('module-path') which returns a promise. This promise resolves to the module object, containing all its exports.
Hereβs a basic example:
button.addEventListener('click', async () => {
try {
const module = await import('./dialog.js');
module.openDialog();
} catch (error) {
console.error('Failed to load the module:', error);
}
});
In this example, the dialog.js module is only downloaded and executed when the button is clicked.
Key use cases for dynamic imports include:
- Code-splitting: This is the most common use case. By loading parts of your application on demand (e.g., when a user navigates to a new route), you can significantly reduce the initial bundle size and improve the initial load time.
- Conditional loading: You can load different modules based on certain conditions, like the user's device, language, or permissions.
- Improving performance: By deferring the loading of non-critical code, you can ensure that the most important parts of your application are interactive as quickly as possible.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- How do you access named exports when using a dynamic import?
- What are some potential downsides or challenges of using dynamic imports?
- How do module bundlers like Webpack handle dynamic imports?
5. What is the Module Pattern in JavaScript, and how is it related to closures?
Key Concepts: This is a classic JavaScript question that bridges the gap between older patterns and modern module systems. It tests your understanding of closures and how they can be used to achieve encapsulation.
Standard Answer:
The Module Pattern is a design pattern in JavaScript used to create private and public members. It leverages closures to create a scope that is isolated from the global scope. Before ES6 modules became standard, this was a very common way to structure code to avoid polluting the global namespace.
Here's a simple example:
const counterModule = (function() {
let privateCounter = 0; // This is a private variable
function privateIncrement() {
privateCounter++;
}
return {
publicIncrement: function() {
privateIncrement();
},
getPublicCount: function() {
return privateCounter;
}
};
})();
counterModule.publicIncrement();
console.log(counterModule.getPublicCount()); // 1
console.log(counterModule.privateCounter); // undefined (it's private!)
How it relates to closures:
The Module Pattern works because of closures. The outer function, an Immediately Invoked Function Expression (IIFE), creates a new scope. The variables and functions declared inside this IIFE are not accessible from the outside world. However, the object that is returned from the IIFE does have access to this scope because it forms a closure. The returned object's methods "remember" the environment in which they were created, allowing them to access and modify the privateCounter variable.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- What is an IIFE and why is it used in the Module Pattern?
- What are the advantages of using the Module Pattern for data encapsulation?
- How do ES6 modules provide a more modern and cleaner way to achieve what the Module Pattern was used for?
6. What happens when you have circular dependencies between modules?
Key Concepts: This question delves into a common and tricky problem in module-based architectures. It tests your understanding of how the JavaScript engine handles these situations and the potential pitfalls.
Standard Answer:
A circular dependency occurs when two or more modules depend on each other. For example, a.js imports from b.js, and b.js imports from a.js.
How JavaScript engines handle this depends on the module system:
In ES Modules: The engine can handle this without getting into an infinite loop. When a module is imported, the engine creates a "binding" to its exports before the module's code is executed. When
a.jsimportsb.js, andb.jsin turn importsa.js, the engine is aware thata.jsis already being loaded. It providesb.jswith the bindings toa.js's exports, but those exports will beundefineduntila.jshas finished executing. This can lead to runtime errors if you try to use an imported value before it has been initialized.In CommonJS (Node.js): The behavior is similar. To prevent an infinite loop, Node.js returns an unfinished copy of the module object that is in the process of being loaded. This means that any exports that have not yet been assigned in the circular dependency will be missing from the imported object, which can lead to
TypeErrors if you try to use them.
In either case, while the system doesn't crash, circular dependencies can lead to unpredictable behavior and are generally considered a sign of poor architecture. They should be refactored whenever possible.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- How would you go about detecting circular dependencies in a large codebase?
- What are some common architectural patterns to avoid circular dependencies?
- Can you describe a scenario where a circular dependency might lead to a bug that is hard to trace?
7. How does the scope of a variable declared inside an ES module differ from a variable in a traditional script file?
Key Concepts: This question tests your understanding of how modules change the way JavaScript handles scope, particularly the global scope.
Standard Answer:
In a traditional <script> file, any variable declared at the top level with var becomes a property of the global object (window in browsers). This can lead to naming conflicts and what is known as "global scope pollution."
ES modules behave differently. Each module has its own top-level scope. A variable declared at the top level of a module is local to that module. It is not added to the global object. This is a fundamental feature that makes modules so powerful for organizing code.
For example, if you have:
// my-module.js
const myVar = 42;
And in your HTML:
<script type="module" src="my-module.js"></script>
<script>
console.log(window.myVar); // undefined
</script>
The myVar variable is not accessible on the window object because it is scoped to my-module.js. To make it accessible to other modules, you would need to explicitly export it.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- How would you explicitly share a value from a module with the global scope?
- What does
"use strict";have to do with modules, if anything? - If two different modules declare a top-level variable with the same name, will they conflict? Why or why not?
8. What is the purpose of a module bundler like Webpack or Rollup?
Key Concepts: This question assesses your understanding of the broader web development toolchain. It's about knowing why we need tools to process our modular code before it's shipped to the browser.
Standard Answer:
A module bundler is a tool that takes your JavaScript modules and their dependencies and combines them into one or more optimized files (called "bundles") that can be run in a browser. While modern browsers support ES modules, bundlers are still essential for several reasons:
- Dependency Resolution: Bundlers create a dependency graph of your application, ensuring that all modules are included and in the correct order.
- Performance Optimization:
- They minify the code (remove whitespace, shorten variable names) to reduce file size.
- They perform tree shaking to eliminate unused code.
- They can implement code splitting, breaking the application into smaller chunks that can be loaded on demand.
- Transpilation: They can be configured to work with transpilers like Babel to convert modern JavaScript (ES6+) into older versions (like ES5) that are compatible with a wider range of browsers.
- Handling Other Asset Types: Bundlers like Webpack can be configured with "loaders" to handle not just JavaScript, but also CSS, images, fonts, and more, incorporating them into the dependency graph.
- Development Experience: They often come with development servers that provide features like Hot Module Replacement (HMR), which allows you to see your changes in the browser without a full page refresh.
In essence, module bundlers are a crucial part of the modern web development workflow, transforming our developer-friendly, modular code into a production-ready, high-performance asset.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- What's the main difference in philosophy between Webpack and a tool like Rollup?
- Can you explain what a "loader" and a "plugin" are in the context of Webpack?
- What are some of the newer build tools that are challenging the dominance of Webpack, and what are their advantages?
9. How would you re-export a module? What's the use case for this?
Key Concepts: This question tests your knowledge of a more advanced but very useful feature of ES modules: the ability to act as a "middleman" for other modules.
Standard Answer:
Re-exporting is the practice of importing a module and then immediately exporting some or all of its contents. ES modules provide a convenient shorthand for this.
Instead of writing:
import { something } from './some-module.js';
export { something };
You can use the export ... from syntax:
export { something } from './some-module.js';
You can also re-export everything from another module:
export * from './some-module.js';```
Or re-export a default export as a named export:
```javascript
export { default as MyComponent } from './MyComponent.js';
A primary use case for re-exporting is to create a single, convenient entry point for multiple modules. For example, if you have a component library with many individual component files, you can create a single index.js file that re-exports all of them. This allows the consumer of your library to import everything they need from a single path, rather than having to remember the paths to many different files.
// components/index.js
export { Button } from './Button.js';
export { Input } from './Input.js';
export { Modal } from './Modal.js';
// In another file:
import { Button, Input, Modal } from './components'; // Note the single import path
This pattern helps to create a clean public API for your library or a large feature within your application.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- If you use
export * from './module.js', will the default export of that module also be re-exported? - How does re-exporting affect tree shaking?
- Can you think of a situation where you might want to re-export a module with a different name (
export { originalName as newName } from './module.js')?
10. What are "side effects" in modules, and how can they impact your application?
Key Concepts: This question explores a subtle but important aspect of module design. It tests your awareness of how simply importing a module can change the state of your application and why this can sometimes be problematic.
Standard Answer:
A side effect in a module is any code that runs and affects something outside of the module's own scope simply by being imported. This could include things like:
- Modifying a global variable (e.g.,
window.myApp = {}). - Adding a CSS stylesheet to the DOM.
- Running a setup function that connects to a database or sets up analytics.
- Polyfills that modify built-in prototypes (e.g.,
Array.prototype.myCustomMethod = ...).
Here's a simple example:
// analytics.js
console.log('Analytics module loaded!');
// This code runs as soon as the module is imported, which is a side effect.
setupAnalytics();
export function trackEvent(event) {
// ...
}
If you import this module anywhere, even if you don't use the trackEvent function, the console.log and setupAnalytics() will run.
Impact on the application:
- Tree Shaking: Modules with side effects can be difficult for bundlers to tree-shake. If a bundler can't be sure that a module is "pure" (i.e., its only purpose is to export values), it may be forced to include the entire module in the final bundle to avoid breaking the application, even if none of its exports are used.
- Predictability: It can make the application's behavior less predictable. The order in which modules are imported can suddenly matter, which can lead to bugs that are hard to debug.
- Testability: Modules with side effects can be harder to test in isolation, as they may require a specific global state or environment to be set up first.
While some side effects are necessary (like applying a polyfill), it's generally a good practice to minimize them and keep your modules as pure as possible.
Possible Follow-up Questions: π (Want to test your skills? Try a Mock Interview β each question comes with real-time voice insights)
- How does the
sideEffectsproperty inpackage.jsonhelp with tree shaking? - Can you give an example of a necessary and acceptable side effect in a module?
- How would you refactor a module with side effects to make it more pure?
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