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Discussion on: Self-Hosting Multiple Worlds on Foundry VTT

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jbowensii

HI, just to start I have multiple foundry licenses. I now have thanks to your article one virtual server on AWS running with those instances and a landing page served by node that allows my players to goto thier game. but my question is this, certain modules with certain settings no not seem to stick... from the base framerate of the game setting to shared compendiums. I think i have a open database collision (locking) problem. Any suggestions on how I can fix that??