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Discussion on: Why programmers stagnant from an analysis of competitive gameing.

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JoelBonetR 🥇 • Edited

Gaming can improve your Logic and your response time, also it improves your visual precision and your abstract thinking about an entire process.
Each point of course depend on the game type and features. Playing Detroit: become human may not lead you to enhance anything but response time on the action time cinematographies, instead, playing Skyrim can add logic and abstract thinking and lead you to plan how you will build your character on the first hand and the following few hundred hours. Call of duty will increase logic to plan which equipment you carry to the battle and map acknowledgement and quick decision taking.

There are studies of all this (peer reviewed).

By the way almost everything you learn out of programming could help you to code better as programming is an abstraction of the real world so you'll need to be conscious about how you manage the knowledge (data) across different skills.

Talking about META, this is like when a bug turns into a feature. If you balance your game well no META will appear and no balance changes will be needed, instead they nerf and buff characters or features to change the META, making you change your game to something that could not be ideal, so this point is not too good for anything.
There are games like Clash Royale while even having META, if you abstract your knowledge and build a brand new deck by your own, you can overcome the META and win matches using your out-of-meta deck simply by a well interaction knowledge and using your logic inside the gameplay. There are others that simply are broken like overwatch being Paladins much better for that concerns (much more balanced).

On the other hand there are games that uses randomness as basis. Those are meant to engage people to buy power ups or retrying tones of times to beat a stage. Those are bad for you because you have few or no control about winning a match, let's add some examples: Candy Crush, Mario Party, Mario Kart (single player).

Then there's another concern and it's about the approach the game takes to the required skill. Valorant or CS: Go are poorly realistic so your logic tells you to do an action and then you loose, so you have to internalize the gameplay, instead on increasing your logic you are taking knowledge of a bad one; example: someone throw a grenade near you. Your logic tells you to run your ass off the place for not being killed or taking the grenade and throw it as far as you can, but the game doesn't let you run or perform the take and throw action. On call of duty you can sprint as fast as you can to avoid the damage or throw back/away the grenade, which is quite accurate and better according to a human inherited logic and way to react to a problem.

It's an entire case study (not new) and with tones of little details to take in mind 😂😂