re: The Inner Game of Self-Taught Development VIEW POST

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I think, as I said, it was partly due to wanting to see what else this little machine could do after exhausting the possibilities of the software that came with it (on cassette tape!). The idea of being able to make it do what I wanted to, combined with the imagination and creativity you have when aged seven - was a potent mix. I had ideas about what I wanted to make it do, and tried my hardest to find a way to do those things.

The fact that machines were a lot more limited back then I actually think was a positive thing with regards to learning to program. These days, the sheer number of things you can do, and the number of ways you can do them can probably be slightly overwhelming to someone starting out

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