Ah. In C#, static is a modifier you can put when declaring a class (top-level or nested). All it does is compile-time verify that all the class members are also static. Otherwise you will get an error. It doesn't have any particular usage implications that I'm aware of.
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Ah. In C#,
static
is a modifier you can put when declaring a class (top-level or nested). All it does is compile-time verify that all the class members are also static. Otherwise you will get an error. It doesn't have any particular usage implications that I'm aware of.