Got to agree. Apart from avoiding bugs, it reduces the amount of code you can see in one screen.
The less code you can see, the smaller people make their functions, the easier they are to understand.
Yup, also the less code to read.
I'm only referring in a C# context as I'm not very familiar with other languages.
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Got to agree. Apart from avoiding bugs, it reduces the amount of code you can see in one screen.
The less code you can see, the smaller people make their functions, the easier they are to understand.
Yup, also the less code to read.
I'm only referring in a C# context as I'm not very familiar with other languages.