My favourite project is a long long way back in history - I built the ZX Spectrum version of an arcade game called Shadow Warriors and I was bored, bored, bored of tiny sprites and no colour in Spectrum games, so I came up with a way of doing it differently. The resulting game was probably way more technically impressive than it was fun to play - but heh! It did get a score of 99% in reviews!
A bit of a counter to Shadow Warriors was Superman: Man of Steel of which Crash magazine said "Is it a bird, is it a plane, no it's a pile of crap". This game was built in 5 days (due to a late change of the source game we were translating) and included a bug that gave Superman a third leg when he flew right...
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My favourite project is a long long way back in history - I built the ZX Spectrum version of an arcade game called Shadow Warriors and I was bored, bored, bored of tiny sprites and no colour in Spectrum games, so I came up with a way of doing it differently. The resulting game was probably way more technically impressive than it was fun to play - but heh! It did get a score of 99% in reviews!
A bit of a counter to Shadow Warriors was Superman: Man of Steel of which Crash magazine said "Is it a bird, is it a plane, no it's a pile of crap". This game was built in 5 days (due to a late change of the source game we were translating) and included a bug that gave Superman a third leg when he flew right...