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Mohammad Waseem
Mohammad Waseem

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Overcoming Geo-Blocking in Legacy Codebases with Rust: A Lead QA Engineer's Strategy

In today’s global digital landscape, geo-restrictions are commonplace, but they pose significant testing challenges, especially when dealing with legacy codebases that lack built-in geolocation handling. As a Lead QA Engineer, I faced the task of verifying geo-blocked features across an aging system, where quick, reliable, and non-intrusive solutions were essential.

Understanding the Challenge
Legacy systems, often written in languages like Python, Java, or even older C++, typically do not account for user location information. Testing these features requires simulating various geolocations without altering core architecture or risking instability.

Why Rust?
Rust’s performance, safety, and ease of integration make it an ideal candidate for creating lightweight, standalone geolocation simulation tools that can be injected into existing workflows. Its ability to compile to native binaries allows for rapid deployment and minimal overhead.

Designing the Rust-based Geo-Simulator
The core idea was to develop a proxy or middleware that intercepts outbound HTTP requests, modifies the geolocation data, and forwards the requests to the legacy system. This approach ensures no modification to the existing codebase is necessary.

Below is a simplified example using Rust with the hyper and serde_json crates:

use hyper::{Client, Request, Body, Response};
use hyper::client::HttpConnector;
use serde_json::Value;

async fn modify_geo_location(req: Request<Body>, new_country: &str) -> Result<Response<Body>, hyper::Error> {
    let mut req = req;
    // Assume the geographical info is in a header for simplicity
    req.headers_mut().insert("X-Geo-Country", new_country.parse().unwrap());
    let client = Client::new();
    client.request(req).await
}

#[tokio::main]
async fn main() {
    let uri = "http://legacy.service/api/feature".parse().unwrap();
    let req = Request::builder()
        .method("GET")
        .uri(uri)
        .body(Body::empty())
        .unwrap();
    match modify_geo_location(req, "FR") .await {
        Ok(res) => println!("Response: {}", res.status()),
        Err(e) => eprintln!("Error: {}", e),
    }
}
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This script modifies the request headers to simulate being from France, thus tricking the legacy system into delivering geo-restricted content as if the request originated there.

Implementation and Integration
The proxy runs in parallel with the existing setup. QA teams redirect traffic through this proxy for testing. It is configured dynamically to emulate various locations, enabling comprehensive testing without modifying the core system.

Benefits and Best Practices

  • Non-Invasive Testing: No changes to the legacy code are required.
  • Speed & Reliability: Rust’s concurrency model allows handling multiple requests efficiently.
  • Flexibility: Easily modify geolocation parameters to cover multiple regions.

Conclusion
Utilizing Rust in legacy environments to simulate geolocation provides a robust, scalable, and safe method for testing geo-restricted features. It offers QA teams the agility needed to validate functionality across regions efficiently, ensuring compliance and user experience consistency.

By integrating Rust-based proxies into your testing infrastructure, you turn a challenging legacy system limitation into an operational advantage, streamlining internationalization and geo-specific feature releases.


🛠️ QA Tip

To test this safely without using real user data, I use TempoMail USA.

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