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Discussion on: System Architecture for Edaqa's Room

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nestedsoftware profile image
Nested Software

Does that mean the game server collects/replays the existing messages when resuming a game to send the appropriate initial state to the client?

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mortoray profile image
edA‑qa mort‑ora‑y Author

Yes. The client starts a "reset" state for the game and replays all the messages to get back to where it was.

Even for a 6-7 players over an hour or two this only adds up to 6-7k messages.