I'm a programmer who likes games, and wants to make games for a living. At the same time, there are some really cool non-game things I want to work on -- especially if they use C or C++.
Yup, branches are pointers to commits, but there are two issues with drawing them like that:
It makes it hard to tell which commits are part of which branches (you need to manually follow them back from the head, and even then it's hard to tell where one branch 'splits' from another)
It makes it much harder to render.
Honestly, the latter was the biggest thing; we tried to get labels pointing at the branch head, but because of all the edge cases it was surprisingly hard to get it happening without making something look weird.
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Yup, branches are pointers to commits, but there are two issues with drawing them like that:
Honestly, the latter was the biggest thing; we tried to get labels pointing at the branch head, but because of all the edge cases it was surprisingly hard to get it happening without making something look weird.