re: What programming best practice do you disagree with? VIEW POST

TOP OF THREAD FULL DISCUSSION
re: Interesting! I couldn't disagree more :) to give you the confidence to refractor and improve your code (making it more readable, maintainable and e...
 

So curious. When you write your code, do you end up writing it and structuring it correctly on the first go?

My process is always write some code, evaluate the abstractions, write some more code and see if the abstractions present are still good enough. This sometimes means that I need to refactor something pretty much immediately after I have written it because I made an assumption about something or I forgot about something. Or I realize that I have repeated functionality which needs to be dried.

In other words, when I write code, the first 40% of the effort is quite fluid and subject to change.

This does not mean that I start without having a solution in my head, or a plan. It doesn't mean I haven't thought about the problem. But the reality is that my solution are never 100% on point.

This sometimes means that I need to refactor something pretty much immediately after I have written it because I made an assumption about something or I forgot about something.

And that is exactly what TDD is supposed to support. You write a test that describes stepwise functionality until you have your application. Then you can refactor, change, rewrite as you desire and the tests still describe your use case.
I find people who are strongly against TDD tend to be the people who have been exposed to it wrongly.

The only people I think have a healthy view of TDD are those who say it's useful but not as a religious dogma. Essentially, anyone but obsessives and dismissives, which is true for any technology or methodology.

Take one of my personal projects. 100% TDD developed. Which -while not perfectly designed- lends itself to a very easy to understand, compose and modify structure and through TDD is forced to evolve positively.

Yeah, this is interesting. Like anything it doesn't apply 100% of the time. The place where TDD works well is once you know what you're doing! Because otherwise, of course, you can end up testing things in the wrong place, as you realise things won't work and have to refactor them.

But in the case of bug fixing and adding simpler cases, where your tests are already there, writing a failing test first is an amazing habit to get into.

I think the counter argument to the whole 'but I'll have to keep rewriting my tests!' is, if you're not sure how to structure stuff, write the acceptance / integration test first - because you probably won't have to change that - and then start trying to work out how to satisfy that. Once you have something working, you can start TDDing with your unit tests until it is complete :)

While I wouldn't push anyone towards TDD, I would strongly push people away from integration test based development. The testing is not fine grained enough and test only a "walking skeleton", they are slower and they allow for terrible design. It's very easy to write integration tests which pass with a mess of interdependent code but very hard to do it with unit tests.

The major benefit of (Unit)TDD is that is pushed you to think about separation of concerns, ergo, good design.

Cool. I am trying to do as Uncle Bob says ;) I want integration tests to check that the code does as the end-user needs, regardless of its internal structure.

Agree that doing ONLY end-to-end / integration tests is a bad idea, as you say.

code of conduct - report abuse