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Discussion on: My Programming Journey So Far.

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Ohad Eder-Pressman • Edited on

I highly recommend Michael Abrash's Black Book of Graphics Programming. It came out in 1997 so its not going to cover the more modern things. What it does well is give you foundations and some great stories on the earlier history of computer graphics and game programming.

Abrash worked with John Carmack on the original Quake engine and shares lots of great stories. I consider both of these folks demigods.