A student eager to learn anything except from things taught at school, huge brainfuck fan, author of 2.5 esolangs and lover of everything niche, useless and fun.
Short and sweet and right to the point.
I would argue with the second point. You already listed the reasons to create esolangs so I will go over them and explain what I mean.
Fun
If I'm making the language for my own fun then why wouldn't I use my own syntax? That's like half of the fun from making an esolang - coming up with solutions that cannot be found elsewhere. Even if I make an abomination of a language and it's absolutely unusable it's still my language and I had fun making it.
Proof of concept
If I'm making a language as a proof of concept then I usually already know what syntax it will have.
Learning
Making a language with made-up syntax can be a very teaching experience. Finding out where this syntax fails and being forced to look for solutions can teach you much better than just copying an existing syntax.
Short and sweet and right to the point.
I would argue with the second point. You already listed the reasons to create esolangs so I will go over them and explain what I mean.
Fun
If I'm making the language for my own fun then why wouldn't I use my own syntax? That's like half of the fun from making an esolang - coming up with solutions that cannot be found elsewhere. Even if I make an abomination of a language and it's absolutely unusable it's still my language and I had fun making it.
Proof of concept
If I'm making a language as a proof of concept then I usually already know what syntax it will have.
Learning
Making a language with made-up syntax can be a very teaching experience. Finding out where this syntax fails and being forced to look for solutions can teach you much better than just copying an existing syntax.
All good points. I will think about changing it!