I remember the whole culture of shaming as being a sort of noob thing that people go for, that one tends to grow out of as one becomes more secure in their abilities. Remember shaming being such a big thing as a student, with parroting of the likes of "comment why not what" etc etc. One place I worked at had a "dozy duck" which you had to put on your desk whenever you broke the build. These days I see that sort of thing as a bit of a red flag. I've worked with a few really good devs these past few years and none of them bother with that sort of thing.
Focused on creating wonderful user experiences by attending to folks needs with empathy and creating spaces of safety. Senior Frontend Developer/Tech Lead at Dolittle.
Yes, there is a natural progression when it comes to maturity and self-awareness about ones skill, and expectations placed on others.
Nothing beats working with experienced developers that understand the trade-offs of decisions, and also when to make those trade-offs. Add a culture of mentoring / knowledge sharing and you create a wonderful atmosphere for others to thrive and grow.
Glad you've found some good people. Maybe you can create feeling for someone else when you get the oppportunity? :)
Yeah absolutely. Also, another consideration - devs might have young children wearing them out and making them juggle, or maybe they're working their way out of debt, perhaps they're recently divorced, or working from a shack somewhere in a high-risk neighbourhood with a crap internet connection while feeding their parents, who knows. Not every dev's working in the Valley with good paychecks, healthcare and free lunches.
I dig what these guys are doing BTW, setting a good example - any devs building VR apps, who don't have the equipment, are welcome to come to their office at certain times to use their VR gear: binomial.info/
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We're a place where coders share, stay up-to-date and grow their careers.
I remember the whole culture of shaming as being a sort of noob thing that people go for, that one tends to grow out of as one becomes more secure in their abilities. Remember shaming being such a big thing as a student, with parroting of the likes of "comment why not what" etc etc. One place I worked at had a "dozy duck" which you had to put on your desk whenever you broke the build. These days I see that sort of thing as a bit of a red flag. I've worked with a few really good devs these past few years and none of them bother with that sort of thing.
Yes, there is a natural progression when it comes to maturity and self-awareness about ones skill, and expectations placed on others.
Nothing beats working with experienced developers that understand the trade-offs of decisions, and also when to make those trade-offs. Add a culture of mentoring / knowledge sharing and you create a wonderful atmosphere for others to thrive and grow.
Glad you've found some good people. Maybe you can create feeling for someone else when you get the oppportunity? :)
Have a great day
-Pavneet
Yeah absolutely. Also, another consideration - devs might have young children wearing them out and making them juggle, or maybe they're working their way out of debt, perhaps they're recently divorced, or working from a shack somewhere in a high-risk neighbourhood with a crap internet connection while feeding their parents, who knows. Not every dev's working in the Valley with good paychecks, healthcare and free lunches.
I dig what these guys are doing BTW, setting a good example - any devs building VR apps, who don't have the equipment, are welcome to come to their office at certain times to use their VR gear: binomial.info/