TL;DR: I will try to give an easy-to-understand account of some concepts surrounding asynchronous Rust: async, await, Future, Poll, Context, Waker, Executor and Reactor.
As with most things I write here, we already have good content related to asynchronous Rust. Let me mention a few:
- The Asynchronous Programming in Rust, a.k.a. async book; incomplete, but great.
- Steve's talks on Rust's Journey to async/await and on how it works.
- Without Boats' proposal for await syntax (the other entries with the tags
asyncandFutureare also excellent). - Jon's stream on how Futures and async/await works.
With this amount of superb information, why writing about it? My answer here is the same for almost every other entry on my DEV blog: to reach an audience for which this content is still a bit too hard to grasp.
So, if you want something in a more intermediary level, go straight to the content listed above. Otherwise, let's go :)
async/.await
Asynchronous Rust (async Rust, for short) is delivered through the async/.await syntax. It means that these two keywords (async and .await) are the centerpieces of writing async Rust. But what is async Rust?
The async book states that async is a concurrent programming model. Concurrent means that different tasks will perform their activities alternatively; e.g., task A does a bit of work, hands the thread over to task B, who works a little and give it back, etc.
Do not confuse it with parallel programming, where different tasks are running simultaneously. You can combine concurrent and parallel programmin (e.g., by spawning futures), but I will not cover it here since
async/.awaitis used to enable concurrent programming, so that is my focus here.
In short, we use the async keyword to tell Rust that a block or a function is going to be asynchronous.
// asynchronous block
async {
// ...
}
// asynchronous function
async fn foo(){
// ...
}
But what does it mean for a Rust program to be asynchronous? It means that it will return an implementation of the Future trait. I will cover Future in the next section; for now, it is enough to say that a Future represents a value that may or may not be ready.
We handle a Future that is returned by an async block/function with the .await keyword. Consider the silly example below:
async fn foo() -> i32 {
11
}
fn bar() {
let x = foo();
// it is possible to .await only inside async fn or block
async {
let y = foo().await;
};
}
In this case, x is not i32, but the implementation of the Future trait (impl Future<Output = i32> in this case). The variable y on the other hand, will be a i32: 11.
Other way to visualize this is to understand that Rust will desugar this
async fn foo() -> i32 {}
into something like this
fn foo() -> impl Future<Output=i32>{}
Of course, there is no asynchronous anything happening here. But if foo() was complex, having to wait for Mutex locks or is listening to a network connection, instead of holding the thread for the whole time, Rust would do as much progress as possible on foo() and then yields the thread to do something else, taking it back when it could do more work.
Hopefully, it will make sense after we go through concepts like Future, Poll and Wake. For now, it is enough that you have a general idea of the use of both async and await.
Be sure to read the async/.await Primer.
Futures
I think it is not an exaggeration to say that the Future trait is the heart of async Rust.
A Future is a trait that has:
- An
Outputtype (i32in the example above). - A
pollfunction.
poll() is a function that does as much work as it can, and then returns an enum called Poll:
enum Poll<T> {
Ready(T),
Pending,
}
As you can see, my description of .await and poll() kind of overlap. That's because calling .await will eventually call poll(). More on this later.
This enum is the representation of what I wrote earlier, that a Future represents a value that may or may not be ready.
The general idea behind this function is simple: when someone calls poll() on a future, if it went all the way through completion, it returns Ready(T) and the .await will return T. Otherwise, it will return Pending.
The question is, if it returns Pending, how do we get back at it, so it can keep working towards completion? The short answer is the reactor. However, we have some ground to cover before getting there.
Poll, Context, Waker, Executor and Reactor
Lots of words! But I honestly think it is easier to bundle everything together because it is easier to understand what they do in context. And to illustrate this, I came up with a simplified hypothetical scenario.
Suppose we have a Future created via async keyword. Let's remember what a Future is:
#[must_use = "futures do nothing unless you `.await` or poll them"]
pub trait Future {
type Output;
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output>;
}
I will not cover
Pinhere, as it is somewhat complex and not necessary to understand what is going on here.
As hinted by the code above, futures in Rust are lazy, which means that just declaring them will not make them run.
Now, let's say we run the future using .await. "Run" here means delivering it to an "executor" that will call poll() in the future.
But what is the executor? Oversimplifying, it is a schedule algorithm that will actually poll the futures. So, when you call .await, who are going to do the work is an executor.
Ok, we called .await, the future was polled and returned Ready<T>. What happens? The .await will return T and the executor will get rid of the future, so it does not get polled again.
Alternatively, if the polled future wasn't able to do all the work, it will return Pending.
After receiving Pending, the executor will not poll the future again until it is told so. And who is going to tell him? The "reactor". It will call the wake() function on the Waker that was passed as an argument in the poll() function. That allows the executor to know that the associated task is ready to move on.
But what is the reactor? It is the executor's brother. While the executor is on the Olympus, managing things, listening to prayers .awaits, the reactor is on the Hades, working alongside the system I/O, doing the heavy lifting. It is the reactor that will know the best time to poll that future again, and it will do so calling wake().
So, should you, just starting to read Rust async stuff, worry about how executor and the reactor work behind the scene? Not really. Why? Because when we talk about executor and reactor we are already talking about runtimes; and when we talk about runtimes we are usually talking about Tokio. In fact, calling it by the names executor and reactor is already adhering to Tokio nomenclatures. So, at the end, all you have to do is incorporate Tokio on your project. The usual way to do this is using its procedural macro before the main function:
#[tokio::main]
async fn main(){
// your async code
}
Still about the reactor, Jon spent 45 minutes explaining this while drawing on a blackboard, and I will not pretend I can do a better job. So, if you want to dive into this level of detail, check the link above.
Wrapping up
Let us recap:
-
asyncis used to create an asynchronous block or function, making it return aFuture. -
.awaitwill wait for the completion of the future and eventually give back the value (or an error, which is why it is common to use the question mark operator in.await?). -
Futureis the representation of an asynchronous computation, a value that may or may not be ready, something that is represented by the variants of thePollenum. -
Pollis the enum returned by a future, whose variants can be eitherReady<T>orPending. -
poll()is the function that works the future towards its completion. It receives aContextas a parameter and is called by the executor. -
Contextis a wrapper forWaker. -
Wakeris a type that contains awake()function that will be called by the reactor, telling the executor that it may poll the future again. -
Executor is a scheduler that executes the futures by calling
poll()repeatedly. - Reactor is something like an event loop responsible for waking up the pending futures.
Ok, there is certainly more to talk about, such as the Send and Sync traits, Pinning and so on, but I think that, for a beginner post, we had enough.
See you next time!
Cover art by TK.
Edit — Sep, 1st, 2021: I made some changes, as I realized my effort to simplify some things made them sound just wrong. This problem might still haunt the text here and there, so if you read something where I sacrificed correctness in favor of simplicity, please call me out.
Top comments (2)
Jon is going to make a Crust of Rust stream about this very topic tomorrow! Be sure to check it out!