Hey! I'm Saul, the founder and CEO of Next Tech. I've been programming since I was a kid and love to share my findings, thoughts, and the occasional rant about the software industry.
I'd wanted video games to play, but my parents were pretty strict, so instead of letting me get e.g. Age of Empires, my dad handed me a floppy disk with a bunch of QBASIC games on it and told me "if you want to play video games so badly, build your own".
I spent a lot of time reverse engineering the games, which back then was easier IMO since the source code was immediately available when you started the game. Then I started by modifying the existing games, then slowly building my own (mostly text based) games.
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8 or 9.
I'd wanted video games to play, but my parents were pretty strict, so instead of letting me get e.g. Age of Empires, my dad handed me a floppy disk with a bunch of QBASIC games on it and told me "if you want to play video games so badly, build your own".
I spent a lot of time reverse engineering the games, which back then was easier IMO since the source code was immediately available when you started the game. Then I started by modifying the existing games, then slowly building my own (mostly text based) games.