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Discussion on: Linux probably isn't for you

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Scott Sawyer

That could be. Not being familiar with game development, is it because there is not sufficient game development focused software available? Is it because the target environment for games is mostly windows?

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Bishwas Bhandari

Somehow, it is because target environment for games is mostly windows. There are popular engines available for game development in Linux, but the problem arises while testing others game and making assets/graphics. Most of the games of other creators are build in Windows in itch.io. Also, making 2d graphics, and images you need Abode Photoshop or something equivalent to it.

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scottsawyer profile image
Scott Sawyer

I am going to again, respectfully disagree about the need for Photoshop. There are some fantastic graphics applications for Linux, and they would only get better if more people would use and support them. I think Gimp gets a bad rap (though i think it's quite good for 99% of what one might use Photoshop for), and i think if more people would, instead of paying Adobe, put that money towards the Gimp project, you'd see it improve even faster. And, as a web developer, i much prefer the SVGs Inkscape produces over Illustrator any day. I'm willing to sacrafice some UI polish to support open source.

I think the problem linux suffers is a perception issue. Where i work, there are Windows, Mac, and Linux. The Windows users are the ones that are always needing tech support.

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floydm profile image
Floyd M

To add to Scott's post; Aseprite, Krita and Gimp are capable enough for 2D raster graphics. While I dislike Gimp's current UI, for 2D asset creation, most of one's time will be spent with the brush, eraser, select and transform tools anyway. Krita is actually great for this part of the pipeline, specially for UV Map painting when texturing 3D meshes. A lot of the techniques one might use in Photoshop usually translates well into Gimp and Krita. I personally haven't touched Photoshop in years since finding alternatives to get away from their subscription fees.

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