Yeah, that's something that I've been considering as well--perhaps the only solution is to provide a keyboard in VR. However, I feel that simply accepting it as the best solution can keep us from finding something even better. Given the ease with which visual programming can help us both visualize and navigate code, I think that this is where the future lies (at least at the high level of programming), and a keyboard and mouse provide a very limited amount of interactivity.
Totally agree about VR enhancing the debugging experience. Tracing through call stacks with enough space to view the associated code could greatly help.
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Yeah, that's something that I've been considering as well--perhaps the only solution is to provide a keyboard in VR. However, I feel that simply accepting it as the best solution can keep us from finding something even better. Given the ease with which visual programming can help us both visualize and navigate code, I think that this is where the future lies (at least at the high level of programming), and a keyboard and mouse provide a very limited amount of interactivity.
Totally agree about VR enhancing the debugging experience. Tracing through call stacks with enough space to view the associated code could greatly help.