In C#, Boxing and Unboxing are fundamental concepts when working with value types and reference types. These mechanisms provide a way to convert types safely and are crucial for performance and memory management in .NET applications.
Boxing in C#
- Boxing is the implicit conversion of a value type to an object type or to any interface type implemented by the value type.
- The value is copied from the stack to the heap memory.
- A new object is created on the heap to hold this value.
Key Points:
- Involves memory allocation on the heap.
- Enables value types to be treated as objects.
- Can impact performance if used excessively.
Unboxing in C#
- Unboxing is the reverse process — it converts a boxed object (reference type) back to a value type.
- The value is extracted from the heap and copied back to the stack.
- Requires an explicit type cast.
Key Points:
- Ensures type safety.
- Requires explicit casting.
- Improper casting may throw exceptions (e.g., InvalidCastException).
Conclusion
Use boxing and unboxing cautiously, especially in performance-sensitive applications. When working with collections like ArrayList (pre-generics), boxing is common, but modern generic collections (e.g., List) help avoid unnecessary boxing/unboxing.
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