I've always been a fan of retro, arcade and retro arcade games, mostly because their limitations often resulted in very creative game mechanics th...
For further actions, you may consider blocking this person and/or reporting abuse
Nice article! I look forward to the rest of the series.
I'm panning on making this a weekly, probably "Friday" thing!
Hi Derk-Jan, I read fully your article and I found it very interesting.
In my free time as a side project, I coded a similar game.
github.com/gibbok/blocchi-puzzle
Just would like to let you know, and have your opinion.
Have a good day!
I love this! Can't wait to see where it goes π
~Seven years ago, together with another student (who I still work professionally with today), we built a guideline compliant Tetris variant using the now-dead XNA framework.
I've just now decided that this is the goal!
The next post is coming! It's taking a bit longer to write... And you'll see why in a few hours.
Tetris: Choosing the tools and setting up the project
Derk-Jan Karrenbeld γ» Jul 14 γ» 26 min read