TerrainLib is a terrain heightmap generation library written in Python. I'm gearing the library as a way to easily implement terrain generation in other applications, but try to keep it simple enough for people who want to do scripting to get a good result with a few lines of code. I'm looking for people who want to take a look at the various issues I haven't been able to figure out yet (like how I can't save a 16bit PNG file through Pillow, for example), and native English speakers to review the README and documentation.
With the pre-render-spa plugin, basically, any help is appreciated! :D
I also have Bayer.js but it's more of a personal project to better understand Node.js and less something for actual use, however, again, any help is appreciated! Bayer.js is a server abstractions library using RxJS.
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Hi!
I'm working on TerrainLib and maintaining a Vue.js CLI plugin adding pre-rendering vue-cli-plugin-prerender-spa.
TerrainLib is a terrain heightmap generation library written in Python. I'm gearing the library as a way to easily implement terrain generation in other applications, but try to keep it simple enough for people who want to do scripting to get a good result with a few lines of code. I'm looking for people who want to take a look at the various issues I haven't been able to figure out yet (like how I can't save a 16bit PNG file through Pillow, for example), and native English speakers to review the README and documentation.
With the pre-render-spa plugin, basically, any help is appreciated! :D
I also have Bayer.js but it's more of a personal project to better understand Node.js and less something for actual use, however, again, any help is appreciated! Bayer.js is a server abstractions library using RxJS.