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Discussion on: Advanced scenes management in Unity

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spawncamper

Hello Oleh! Thank you for an excellent post.
I am relatively new to Unity and C#. Much of the code that you explained in this post is above my head (abstract classes, private classes, protected classes, getters, setters and so on).

Would you recommend a starting point where I can pick up all the necessary tools in order to be able to implement a system such as the one that you described above?
Thank you!