When navigating through GitHub you may land on awesome profiles with "live" content being updated automatically, what kind of sorcery is this?
Let's start from the beginning!
Setup a personal profile
On top of the basic GitHub profile with pinned repos and the (very cool) contribution chart, you can fully customize the content in markdown basically by writing a README.md file, of your profile.
All you have to do is create a new repository with your username and put a README.md file in it.
In my case, my username is Balastrong so the repo will be Balastrong/Balastrong.
GitHub already notices that by adding this little badge in the home of your repo.
Bring it to life with GitHub Actions!
I'm sure you know the existence of GitHub Actions. Well, they can be used to edit files in your repository, right?
Now, the file you're going to edit is README.md and it will fetch some content from the internet, before formatting and putting it into your file.
Chess.com games!
Now that we have the combination profile + actions, we can make the magic!
All you need is to use this action: Chess.com Games & Stats [Marketplace], [Repository].
You can find the instruction there!
In short, you just need to two two basic steps:
1. Setup a placeholder in your README.md
You can control where the data will appear by putting this inside your file:
<!--START_SECTION:chessStats-->
<!--END_SECTION:chessStats-->
2. Setup the action
GitHub helps you setting up a new action, but anyway it's just adding a new file in .github/workflows
in your repository and that's it.
The content is as simple as:
name: Chess Stats Action
on:
schedule:
- cron: '0 0 * * *' # Runs at 00:00 UTC every day
workflow_dispatch:
jobs:
update-readme:
name: Update readme with your chess stats and games
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: Balastrong/chess-stats-action@master
with:
CHESS_USERNAME: <Your chess.com Username>
Just replace <Your chess.com Username>
and you're good to go!
With the current cron schedule
it will run by itself ad midnight UTC, but thanks to workflow_dispatch
you can also run the action manually at any time.
You can see a live example at the bottom of my profile: https://github.com/Balastrong/
Getting the games
Here some additional context on the APIs, you might be curious about it!
Chess.com has some APIs but not exactly a complete game list. An official source of info is their Developer Community.
For some reason, you can only get the games already grouped by year/month, in the format:
https://api.chess.com/pub/player/{username}/games/{YYYY}/{MM}
They call this "archive".
You can also get a list of available archives for a player:
https://api.chess.com/pub/player/{username}/games/archives
Since my goal was to get the last N games and I cannot know how many games an archive has, I decided to request the archives first, and then call them one by one until I get the desired amount of games (or I requested 5 archives, that's enough).
Aaand... it kind of works :)
Thanks for reading my post, I hope you find it interesting!
Feel free to follow me to get notified when new articles are out ;)
You can also follow me on GitHub or Twitter, you can find the links here directly on my GitHub profile!
Hello, Leonardo here 👋
I'm a π-shaped Frontend Developer, Open Source maintainer and content creator. Awarded GitHub Star 🌟 (2023 and 2024) and Microsoft MVP 🔷 (2024) in Developer Tools and Web Development.
I enjoy constantly learning new skills and sharing knowledge with everyone around me. You can find my content on YouTube and leonardomontini.dev.
Let's get in touch! Connect with me on:
My latest YouTube videos ▶️ Dev Leonardo
♟️ Are you a Chess player? You should check out chess-stats-action 😉
Learning or improving your Web Development skills? Let's do it together with the github-stats project!
Top comments (1)
Thanks for reading this article!
Do you want to know more or dirty your hands and contribute to the project? There are a few open issues in the repo, if you want to give it a look here's the url: github.com/Balastrong/chess-stats-...
You can also leave there a star, much appreciated!
The programming language used is Typescript in case you were wondering :D