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Tom Deneire ⚡
Tom Deneire ⚡

Posted on • Originally published at tomdeneire.Medium

TIL: wrapping my head around Go’s “iota”

TIL (“Today I learned”) are shorter, less-researched posts that I typically write to help organize my thoughts and solidify things I have learned while working. I post them here as a personal archive and of course for others to possibly benefit from.

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Iota

A few days ago, I happened upon the iota identifier in Go.

I remembered seeing it before, but it’s still pretty rare, so I looked up the definition of iota in the documentation:

const iota = 0 // Untyped int.
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iota is a predeclared identifier representing the untyped integer ordinal number of the current const specification in a (usually parenthesized) const declaration. It is zero-indexed.

¿Qué?

Upon reading this (several times over actually) I must confess I still didn’t really understand what iota was or did. And while the language specification is more explicit and has examples, it is not much clearer:

Within a constant declaration, the predeclared identifier iota represents successive untyped integer constants. Its value is the index of the respective ConstSpec in that constant declaration, starting at zero. It can be used to construct a set of related constants

Some additional browsing, in Golang by Example, for instance, reveals that iota can be used to implement enums in Go. Like so:

type Size uint8

const (
    small Size = iota
    medium
    large
    extraLarge
)
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which is effectively the same as:

type Size uint8

const (
 small      Size = 0
 medium     Size = 1
 large      Size = 2
 extraLarge Size = 3
)
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and, indeed, a cleaner solution than defining Size like so:

type Size string

const (
 small      Size = "small"
 medium     Size = "medium"
 large      Size = "large"
 extraLarge Size = "extraLarge"
)
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The power of a great example

Even after these examples, I didn’t really see much benefit in iota, apart from its auto-increment function.

It was only when I read the example from Effective Go, that I realised the true power of iota:

type ByteSize float64

const (
    _           = iota // ignore first value by assigning to blank identifier
    KB ByteSize = 1 << (10 * iota)
    MB
    GB
    TB
    PB
    EB
    ZB
    YB
)

func (b ByteSize) String() string {
    switch {
    case b >= YB:
        return fmt.Sprintf("%.2fYB", b/YB)
    case b >= ZB:
        return fmt.Sprintf("%.2fZB", b/ZB)
    case b >= EB:
        return fmt.Sprintf("%.2fEB", b/EB)
    case b >= PB:
        return fmt.Sprintf("%.2fPB", b/PB)
    case b >= TB:
        return fmt.Sprintf("%.2fTB", b/TB)
    case b >= GB:
        return fmt.Sprintf("%.2fGB", b/GB)
    case b >= MB:
        return fmt.Sprintf("%.2fMB", b/MB)
    case b >= KB:
        return fmt.Sprintf("%.2fKB", b/KB)
    }
    return fmt.Sprintf("%.2fB", b)
}
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You use iota to define constants, but that doesn’t mean the constant cannot apply arithmetic to an iota. So, through clever use of the bitwise shift operator <<, you can make iota do the heavy lifting for you in defining byte units!

What a great example to explain the concrete usage of an abstract notion! I only wish examples like this would be included in the official documentation instead of a document that describes itself as “tips for writing clear, idiomatic Go code”…


Hi! 👋 I’m Tom. I’m a software engineer, a technical writer and IT burnout coach. If you want to get in touch, check out https://tomdeneire.github.io

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