Hi there! Happy new year ๐ฅณ๐๐
My name is Victor Rosario. Iโm originally a Web Developer, and I usually work with technologies like Next.js, FastAPI, Express.js, and Nest.js.
Recently, while browsing YouTube, I discovered a channel called The Cherno. I started watching his Game Engine (Hazel) playlist, and thatโs when everything changed. I felt a huge wave of excitement โ finally seeing how game engines like Unity, Unreal, or Godot work under the hood.
At the same time, I was completely lost.
I was looking at real engine code, and honestlyโฆ I couldnโt understand anything. That confusion made me realize something important: I was missing the fundamentals.
After doing a lot of research and talking with friends who work closer to low-level systems, I reached a clear conclusion:
My first real step must be learning the C language.
My reasoning is simple: if I deeply understand C, then learning C++ โ with all its extra features โ will become much easier and more natural.
To reinforce this path, I started reading the book โBuild Your Own Lispโ, which I honestly think is fantastic. It doesnโt just teach syntax; it forces you to think about memory, data structures, and low-level concepts.
At the moment of writing this post, Iโm on Chapter 9: โReading Expressionsโ, and this blog series is my way of documenting this learning adventure.
Conclusion
Right now, my main goal is to strengthen my C knowledge by building small projects that help me truly understand:
- How memory works
- How to allocate and deallocate memory
- How to properly use and master pointers
This is just the beginning, but it feels like the right foundation for my long-term goal: becoming a Game Engine Programmer.
Thanks for reading ๐
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