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Araiz Naqvi
Araiz Naqvi

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What is a Network Topology? (Explained Like You're Five… But Cooler)

So, we just learned what a network is. Great. But here’s the next question: how are those networks actually arranged? That’s where topologies come in.

A topology is basically the map or blueprint of a network. It shows:

  • Which device connects to which.
  • How data flows between them.
  • What the network looks like logically and physically.

Blueprint diagram of network topology showing connected devices.


Think of it like city planning. The way you arrange the roads, houses, and traffic lights will decide how smooth traffic is — or if you’re going to end up in gridlock at 9 AM.


Why do topologies matter?


Because not all network “cities” are built the same way. Some are cheap but unreliable, some are super-fast but expensive, and some break if you sneeze too hard at them.

Topologies help us figure out:

  • Which designs perform better under load.
  • How expensive they’ll be to build (cables, devices, etc.).
  • How fault-tolerant they are when something goes wrong.

Two kinds of topologies


1. Physical Topology → the actual layout of cables and devices.

  1. Logical Topology → how the data flows, regardless of the physical layout.

It’s like the difference between a map of your city (physical) and a map of your Uber routes (logical).


Bus Topology


What it is?

Imagine one big highway (the backbone) with all the houses connected directly to it. Every message travels on the same road. That’s the Bus topology.


Bus topology diagram with single backbone cable and multiple computers.


How it works:

When one device sends data, everyone on the road “hears” it. But only the intended recipient accepts it — using its MAC address like a secret handshake.

In the old days, they used 10Base5 “ThickNet” coaxial cables. Super clunky, limited to 500 meters per segment, and required repeaters if you wanted to go further.


Thick coaxial 10Base5 cable illustration with maximum 500m segment length.


Later, we got 10Base2 “Thinnet” cables — slightly easier, but still not great.

The headache?

If the main cable (backbone) broke, the entire network collapsed. Plus, finding the faulty part was like hunting for a single loose LEGO piece in a giant pile. And don’t even think about sharing 10 Mbps with a room full of devices — it got slower with every new connection.


Star Topology


What it is?

Picture a wheel with spokes. All devices connect to a central hub, switch, or router — that’s the Star topology.


Star topology diagram with central hub connecting multiple devices


Why it’s cool:

  • Easy to install.
  • Easy to troubleshoot.
  • Scales well (just plug another device into the hub).

The catch?

The central hub is the single point of failure. If it dies, the party’s over. But honestly, this design is what most modern networks use today (Ethernet, Wi-Fi, etc.).


Ring Topology


What it is?

As the name says, devices connect in a ring. Each device talks only to its two neighbors, and data goes around in a circle until it reaches its destination.


Ring topology network with devices connected in a circular loop


How it works:

A little “token” moves around the ring. Only the device holding the token can send data. This prevents collisions (no two devices talk at once).

Pros? Predictable performance and longer distances without repeaters.
Cons? If one device fails, the whole ring can collapse. Adding/removing devices is also a nightmare.


Mesh Topology


What it is?

Now imagine every device is connected to every other device. That’s a Mesh topology. It looks chaotic, but it’s also extremely resilient.


Mesh topology diagram showing all devices interconnected


How it works:

If one link fails, data just takes another route. Devices basically play “choose your own adventure” with paths.

Pros? Ridiculously fault-tolerant and reliable.
Cons? Crazy expensive. More cables, more ports, more headaches. You’re not building this at home unless you’re Elon Musk.


Wrapping up


So that’s the world of network topologies:

  • Bus → Old-school, simple highway, but breaks easily.
  • Star → Modern favorite, reliable but depends on the hub.
  • Ring → Neat in theory, fragile in practice.
  • Mesh → Overkill unless you’re running a military network.


Side-by-side comparison of bus, star, ring, and mesh topologies


Topologies are like choosing city layouts. Do you want a single main road, a hub-and-spoke system, a circular street, or spaghetti highways everywhere? Each has trade-offs.

And in the next post, we’ll talk about collision domains — basically the networking equivalent of two cars trying to merge onto the same lane at the same time. Spoiler: it gets messy.

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