This is a submission for Frontend Challenge - Halloween Edition, Perfect Landing
What I Built
I built TextZ Ombie, with the help of AI. (Rules-Permitted).
A shrine-themed Halloween landing page that animates the undead in savage style. It themes nicely with my current first ever project, so thought I would try to participate, despite never participating before or even ever using CSS or HTML Code before.
It features:
🧟♂️ A hero section with emoji-framed zombie horde
🧟♂️ Drop down animated zombie horde
🎵 A music player for “Plague of Zombies V1” with mirrored pop up waveform visualizers
🦇🕷️ Bat and spider swarms that animate across the screen
🏃 A zombie chase animation with dynamic emoji descent
☠️ 4 Asset / Art Examples from my project
☠️ Footer links to summon, dig, and crypt-crawl through the project
The theme is inspired by the Halloween subject and my own 2D text-based hardcore survival game project, now mythified into a living shrine with animated effects, emoji rituals, and legacy-grade layout with project links, GitHub link and my personal Dev.to developer dev log links.
So despite the lack of polish, it fits into my project theme very well with the retro styling and simplicity.
Live Demo
Live demo: TextZ Ombie Shrine
Journey
This was my first time building a full landing page from scratch. I started with basic HTML and CSS, then ritualized each section with:
Dynamic emoji animations
JavaScript-powered audio playback and waveform bars
Responsive layout and custom fonts
GitHub Pages deployment and asset hosting
I learned how I can use my GitHub as a hosting platform for a website, how to code it with the correct code, solve and debug layout issues, unify fonts across Bootstrap overrides, and mirror canvas animations using ctx.scale(-1, 1). Every fix felt like a resurrection ritual.
I’m proud of how the shrine evolved from static relics to animated, living effects. Next, I plan to summon a Steam portal integration once I have a demo version of my game ready and possibly add further depth and polish in the future.
All of this was possible with the help from Co-pilot, My AI of Choice, who helped me with this entire process, despite my lack of knowledge.
Submitted by: John (ASXGTR)
LICENSE
MIT License
Copyright (c) 2025 ASXGTR
⚠️ Game Content Protection Clause
All game-related content—including mechanics, story, characters, assets, audio and source code from the survival engine - is strictly proprietary and not covered under this license.
Redistribution, modification, or use of game content without explicit permission is prohibited.
Violators risk unleashing ancient curses, recursive bugs, and plague-grade runtime errors.
🧙♂️ Enter the Crypt - GitHub
Top comments (4)
I love the music choice🔥
Thanks, I created it myself with a AI programme (Transparency : I made the lyrics and chose the styling) for my game project but it was great to implement into this challenge
Oh wow, that's really awesome. great job✨
Hi!
I sincerely congratulate you on your achievement. Cheer up.