Open-source on GitHub: Pylerium
Guides & Previews
The loadout framework operates as an Extensible Execution Pipeline Schema, where every visual slot in the Call of Duty menu styled interface acts as a modular container for any arbitrary script, setting, or hook you define.
Instead of hardcoding specific rules, each slot represents a broad Execution Abstraction Category:
Primary Weapon Slot (Primary Engine Target)
Role: Defines the core entry point of your project.
The "Gunsmith" (Attachments): Maps to an extensible CLI Parameter & Argument Registry. Each "attachment slot" (Muzzle, Barrel, Optic, Stock, etc.) is simply a user-configurable key-value field or flag array passed to the primary execution process.
Secondary Weapon Slot (Auxiliary Process Pipeline)
Role: Defines optional pre-execution or companion processes.
Capabilities: A modular array of companion scripts, background daemons, sidecars, or environment pre-checks that fire before or alongside the main script.
Tactical & Lethal Slots (Runtime Utilities & Output Handlers)
Tactical (Pre-Run & Runtime Utility Hooks): A container for any active profiling, logging, telemetry, or dynamic interceptor module attached during execution.
Lethal (Post-Run & Artifact Handlers): A container for post-execution operations, handling build outputs, deployment triggers, cleanup scripts, or export targets.
Field Upgrade Slot (Context Injector)
Role: An environment variable and secrets provider.
Capabilities: A swappable configuration profile slot (e.g., loading specific .env files, API key stashes, or platform-specific runtime contexts into the execution process).
Perk Slots 1, 2, 3 & Specialty (Modular Policy Grid)
Role: A dynamic matrix of boolean toggles, flags, and rules.
Capabilities: These slots load from a central Policy Registry. Any feature, system flag, privilege setting, or code formatting rule registered in your application can be assigned to any Perk slot as a simple toggleable policy.
Wildcard Slot (Pipeline & System Overrides)
Role: A high-priority modifier container.
Capabilities: Defines macro-level overrides that alter the overall build/run pipeline, allowing you to bypass standard execution flows, inject global decorators, or chain multiple execution passes together.
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