From what I've seen, the payment is streamed real-time. Is there a way to defer or transfer this?
Rough use case I have in mind, eg. in a board game web app is as follows.
a) transfer
Four players (all with wallet pointers) play the game
During the session, payment is temporarily made to the site
Once session ends and there is a winner, the duration is calculated and the amount of money is transferred to the winner's waller pointer
b) defer/manually send payment for a specified duration
When players start the game, start a timer. No payment is started.
Once session ends and there is a winner, calculate duration and stream the payment to the winner.
For very short duration, the start/stop API would work. But say the session is 15 minutes long, is it possible to send payment worth 15 minutes to the winner's wallet? Is it at all possible?
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From what I've seen, the payment is streamed real-time. Is there a way to defer or transfer this?
Rough use case I have in mind, eg. in a board game web app is as follows.
a) transfer
b) defer/manually send payment for a specified duration