It's not about the spending of AI tokens, it's about the potential of prototyping.
I like to build things in my free time.
Not necessarily products. Not necessarily monetization ideas. Just things I want to exist, things that benefit myself, or maybe others.
And I use AI a lot for it.
Because it's no longer about writing the best possible code upfront.
It's about having a prototype ready, fast, in some kind of MVP state. Then iterating.
Building with AI + your own vision
I recently redid my website for my weekend projects:
I have to say, when you combine your own visual idea with AI, it gets really close to what you actually had in mind.
This is not a promotional post.
It's more about showcasing how empowered we are now to just… build.
Small note though:
Yes, humans are still accountable for the code.
I don't expect AI to write production-ready systems. Not without iteration, validation, and actually understanding what’s going on.
What I’ve been building
I’ve always had multiple projects going on. Games, tools, apps… always something upcoming.
🎮 Games
Main idea:
playable in the browser
no login
no tracking
just open and play
I care more about the experience than anything else.
I started with Warlocks, inspired by the Warcraft 3 days.
Pure chaos: pushing, dodging fireballs, shrinking safe zone.
Once I hit stable 60 FPS, I kept pushing:
bigger maps
more players
more interaction
Then came something inspired by Pudge Wars-style gameplay:
Mortar Mayhem
16 players, 8v8, blind mortar shots across the map, fog-of-war feeling, upgrades based on performance.
Then:
Pirate Ships deathmatch, 9 players, real-time aiming and prediction
Tank Blitz, same idea, but with powerups, turret alignment, charged shots affecting accuracy
At some point it became a pattern:
Boats. Tanks. Submarines. Planes. Bicycles.
Characters with bows. Pistols on horses. Whatever.
The constraint is always the same:
60 FPS in the browser.
🛠️ Tools
These usually come from real needs.
llm-schema-guard:
Strict schema validation + enforcing correct shapes + observability
commerce-orchestrator-api:
Moving towards agentic commerce, a layer in front of backend systems so agents don’t integrate directly with everything
Apex-Edge:
One problem I’ve seen everywhere:
What happens when the internet goes down? Or AWS/GCP?
Retail just… stops.
Idea:
local hub per store or region
process transactions locally
sync later
don’t push all complexity into POS devices
📱 Apps
Sometimes it’s just solving annoyances.
the-fuse
I was streaming and didn’t always have people to play with → so I built something to match creators for collaborations
what-i-paid
I got tired of not tracking prices across stores
→ take a picture of a receipt
→ AI extracts everything
→ track, manage, share
Free, simple, low friction.
And a lot more…
There are a lot of other ideas in progress.
Some go more into AI:
local assistants
multi-device control
something like a lightweight “brain” coordinating things
Some go bigger into games.
What I learned
Adapt to AI and iterate fast.
That’s it.
Prototyping is cheap now.
You don’t need to sit on ideas for weeks anymore. You can build something in hours or days, see if it works, and move on or improve it.
Just don’t forget:
If you ship it, you own it.
AI doesn’t change that.
(Quick note: I only linked the hub page because this isn’t a promo post. I just wanted to share the mindset and the joy of building fast with AI. The more we all build and iterate, the better it gets for everyone.)
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