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Discussion on: What's makes Good pixel art game

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Conner Ow • Edited

I don't exactly understand what #1 means. Do you mean that every pixel should be as big as the others?

2: yes, I agree. You have to have a good palette to make things look great.

3: As a semi-experienced artist, that makes a lot of sense. I was doing a collab with some other people where I was one of the main pixel artists. Shading made my sprites look really nice.

4: Lighting is something quite difficult to implement but something very amazing as well.

5: If a game is about combat, then yes.

P.S: you tagged this post as unity3d. Unity3D and Unity2D/Love2D are gaming languages made of C# or C++ I think. You should have tagged your post as Phaser3, P5js, or Canvas2D instead.