Wrote a dirty little Battleship console game program in Java. I wrote it for a course on EdX, so I stayed within the confines of what had been taught so far and produced a garbage procedural-programming style game.
Disliked it, so I rewrote it in a more Java-esque OOP way. A few more lines of code, some added complexity, but I think it's better organized and easier to maintain.
New, more OOP focused:
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