How to Design an Orbital Spinning Toy Using 3D CAD Software
Designing an orbital spinning toy is a fun way to combine creativity, motion, and 3D modeling. In this article, we’ll show you how to design an orbital spinning toy using SelfCAD, an intuitive 3D modeling platform that makes it easy to create interactive and engaging designs. You’ll learn how to create the main components, arrange them to produce an orbital motion, and refine the model for smooth and balanced movement. Whether you’re a beginner or an experienced 3D designer, this project offers an exciting way to develop your SelfCAD skills while creating a unique toy that demonstrates the principles of movement and balance.
Check its interactive tutorial at; https://www.selfcad.com/tutorials/2s3ax5g662v4820121h4v2o683j6f542k2f1
Once you launch the editor;
From the 3D Shapes category on the toolbar choose torus; Set tube radius to 35, tubular segments to 50, radial segments to 50, position y to 50

Tick the checkmark to finalize torus
From the 3D Shapes category on the toolbar choose sphere; Set radius to 80, horizontal segments to 50, vertical segments to 50, position y to 5

Click on mesh 4 to select it
Click Boolean on the toolbar; from the tool panel choose difference, Choose mesh 4 to subtract.

Tick the checkmark to finalize difference
From the 3D Shapes category on the toolbar choose sphere; Set radius to 30, horizontal segments to 50, vertical segments to 50, position x to 50, position y to 55

Tick the checkmark to finalize sphere
Click hide button to hide selected objects

Click on mesh 8 to select it
From the modify category on the toolbar choose cut with plane; Set bottom/top plane offset to 80, split objects to true, fill cuts to true

Tick the checkmark to finalize cut with plane
Click isolate button to isolate selected object

From the generators category on the toolbar choose screw and nut generator; Set radius to 5, pitch to 2, rotations to 11, top offset to 3, position y to 76

Click on mesh 8 to select it
Click Boolean on the toolbar; From the tool panel choose union.

Click show button to show mesh 8 cut 0
Click move on the toolbar; Set y to 80.5.

Click Boolean on the toolbar; from the tool panel choose difference, Choose union 1 to subtract and set keep subtracted object to true

Tick the checkmark to finalize difference
Click show button to show mesh 12

As you continue honing your design skills, remember that SelfCAD offers a wealth of resources to support your learning journey. To deepen your understanding and explore more advanced features, consider checking out the interactive tutorials (https://www.selfcad.com/tutorials) available on the SelfCAD website. The tutorials page provides a treasure trove of guides, tips, and tricks that cater to designers of all levels.
More structured learning experience can also be accessed at the SelfCAD Academy (https://www.selfcad.com/academy/curriculum/), https://www.youtube.com/@3dmodeling101, and 3D Modeling 101 series (https://www.youtube.com/playlist?list=PL74nFNT8yS9DcE1UlUUdiR1wFGv9DDfTB). This comprehensive resource offers in-depth courses taught by industry experts, allowing you to master the intricacies of SelfCAD at your own pace
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