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Discussion on: Making a Visual Novel with Unity (1/5) - Introduction to Ink

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Klaudia Romek

I don't think there is a way to introduce a map other than the variables, as you mentioned. Another, more interactive, way to do it would be to create a map and its visual representation in C# and Unity. There are ways to call C# functions from ink and to use ink API to go directly to specific knots 'from the code'. I think that integration could work nicely for what you're trying to do. I will be covering some of it in my next articles.

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Patrick Tingen

Thanks, looking forward to it