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Discussion on: Unconditional Challenge: FizzBuzz without `if`

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Nathan Kallman Author

And here is my object-oriented approach (deeper article on it to come soon)

const baseBoolean = {
  setThen: function(then) { return { ...this, then }; },
  setOtherwise: function(otherwise) { return { ...this, otherwise }; },
};

const objectOrientedTrue = {
  ...baseBoolean,
  evaluate: function() { return this.then; },
};

const objectOrientedFalse = {
  ...baseBoolean,
  evaluate: function() { return this.otherwise; },
};

const objectOrientedNumber = {
  value: 0,
  isaMultipleCache: [objectOrientedFalse],
  setValue: function(n) { return { ...this, value: n, isaMultipleCache: [objectOrientedTrue, ...Array(n).fill(objectOrientedFalse)] }; },
  isaMultipleOf: function(dividend) { return this.isaMultipleCache[dividend.value % this.value]; }
};

const objectOrientedFizzBuzz = {
  for: function(n) {
    const number = objectOrientedNumber.setValue(n);
    return this.three
               .isaMultipleOf(number)
               .setThen(
                 this.five
                     .isaMultipleOf(number)
                     .setThen("FizzBuzz")
                     .setOtherwise("Fizz")
                     .evaluate()
               )
               .setOtherwise(
                 this.five
                     .isaMultipleOf(number)
                     .setThen("Buzz")
                     .setOtherwise(number.value)
                     .evaluate()
               )
               .evaluate();
  },
  three: objectOrientedNumber.setValue(3),
  five: objectOrientedNumber.setValue(5),
};

Similarly to the functional approach; the main part of this solution is defining "true" and "false" as objects. But now instead of parameters, the objects have the same interface and return one or the other of the attributes set on the object.

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