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Andrei Lesnitsky profile picture

Andrei Lesnitsky

https://lesnitsky.dev

Work

Software engineer

How to access Scaffold methods in stateless Flutter widget

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WebGL Month. Day 31. WebGL Month summary

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WebGL Month. Day 30. Text rendering in WebGL

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WebGL Month. Day 29. Fog

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WebGL Month. Day 28. Click detection. Part II

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WebGL Month. Day 27. Click detection. Part I

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WebGL Month. Day 26. Rendering to texture

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WebGL Month. Day 25. Mipmaps

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WebGL month. Day 24. Combining terrain and skybox

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WebGL Month. Day 23. Skybox in WebGL

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WebGL Month. Day 22. Reducing number of WebGL calls by 5000 times

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WebGL month. Day 21. Rendering a minecraft terrain

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WebGL month. Day 20. Rendering a minecraft dirt cube

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WebGL Month. Day 19. Rendering multiple objects

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WebGL Month. Day 18. Flat shading

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WebGL Month. Day 17. Exploring OBJ format

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WebGL Month. Day 16. Colorizing cube: depth buffer and array uniforms

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WebGL month. Day 15. Rendering a 3d cube

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WebGL month. Day 14. Intro to 3d

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WebGL Month. Simple animation

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WebGL month. Day 12. Highdpi displays and webgl viewport

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WebGL Month. Day 11. Reducing WebGL boilerplate

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WebGL Month. Day 10. Multiple textures

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WebGL Month. Day 9. Image filters

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WebGL month. Day 8. Textures

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WebGL Month. Day 7. A bit of cleanup and tooling

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WebGL Month. Day 6. Indexed buffer

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WebGL month. Day 5. Interleaved buffers

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Shader varyings

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Shader uniforms, lines and triangles

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Shaders and points

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WebGL Month. Day 1

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TodoList with Flutter

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