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Andrei Lesnitsky profile picture

Andrei Lesnitsky

https://lesnitsky.dev

Work

Software engineer

Five Year Club
Writing Debut
Four Year Club
Three Year Club
Two Year Club
One Year Club
4 Week Writing Streak
How to access Scaffold methods in stateless Flutter widget

How to access Scaffold methods in stateless Flutter widget

5
Comments
2 min read
WebGL Month. Day 31. WebGL Month summary

WebGL Month. Day 31. WebGL Month summary

24
Comments 1
5 min read
WebGL Month. Day 30. Text rendering in WebGL

WebGL Month. Day 30. Text rendering in WebGL

5
Comments
3 min read
WebGL Month. Day 29. Fog

WebGL Month. Day 29. Fog

5
Comments
3 min read
WebGL Month. Day 28. Click detection. Part II

WebGL Month. Day 28. Click detection. Part II

7
Comments
4 min read
WebGL Month. Day 27. Click detection. Part I

WebGL Month. Day 27. Click detection. Part I

7
Comments
6 min read
WebGL Month. Day 26. Rendering to texture

WebGL Month. Day 26. Rendering to texture

6
Comments
6 min read
WebGL Month. Day 25. Mipmaps

WebGL Month. Day 25. Mipmaps

6
Comments
3 min read
WebGL month. Day 24. Combining terrain and skybox

WebGL month. Day 24. Combining terrain and skybox

6
Comments
5 min read
WebGL Month. Day 23. Skybox in WebGL

WebGL Month. Day 23. Skybox in WebGL

8
Comments
6 min read
WebGL Month. Day 22. Reducing number of WebGL calls by 5000 times

WebGL Month. Day 22. Reducing number of WebGL calls by 5000 times

7
Comments
5 min read
WebGL month. Day 21. Rendering a minecraft terrain

WebGL month. Day 21. Rendering a minecraft terrain

10
Comments
4 min read
WebGL month. Day 20. Rendering a minecraft dirt cube

WebGL month. Day 20. Rendering a minecraft dirt cube

9
Comments
8 min read
WebGL Month. Day 19. Rendering multiple objects

WebGL Month. Day 19. Rendering multiple objects

18
Comments
6 min read
WebGL Month. Day 18. Flat shading

WebGL Month. Day 18. Flat shading

7
Comments
6 min read
WebGL Month. Day 17. Exploring OBJ format

WebGL Month. Day 17. Exploring OBJ format

11
Comments
7 min read
WebGL Month. Day 16. Colorizing cube: depth buffer and array uniforms

WebGL Month. Day 16. Colorizing cube: depth buffer and array uniforms

7
Comments
5 min read
WebGL month. Day 15. Rendering a 3d cube

WebGL month. Day 15. Rendering a 3d cube

9
Comments
7 min read
WebGL month. Day 14. Intro to 3d

WebGL month. Day 14. Intro to 3d

7
Comments
3 min read
WebGL Month. Simple animation

WebGL Month. Simple animation

11
Comments
6 min read
WebGL month. Day 12. Highdpi displays and webgl viewport

WebGL month. Day 12. Highdpi displays and webgl viewport

8
Comments
3 min read
WebGL Month. Day 11. Reducing WebGL boilerplate

WebGL Month. Day 11. Reducing WebGL boilerplate

10
Comments
6 min read
WebGL Month. Day 10. Multiple textures

WebGL Month. Day 10. Multiple textures

12
Comments
6 min read
WebGL Month. Day 9. Image filters

WebGL Month. Day 9. Image filters

8
Comments
4 min read
WebGL month. Day 8. Textures

WebGL month. Day 8. Textures

10
Comments
6 min read
WebGL Month. Day 7. A bit of cleanup and tooling

WebGL Month. Day 7. A bit of cleanup and tooling

10
Comments
5 min read
WebGL Month. Day 6. Indexed buffer

WebGL Month. Day 6. Indexed buffer

12
Comments
4 min read
WebGL month. Day 5. Interleaved buffers

WebGL month. Day 5. Interleaved buffers

10
Comments
5 min read
Shader varyings

Shader varyings

21
Comments
6 min read
Shader uniforms, lines and triangles

Shader uniforms, lines and triangles

12
Comments 1
7 min read
Shaders and points

Shaders and points

33
Comments
10 min read
WebGL Month. Day 1

WebGL Month. Day 1

37
Comments 1
4 min read
TodoList with Flutter

TodoList with Flutter

47
Comments
10 min read
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