A character that changes shape between every image is hard to reuse. In a comic, a game asset or a storyboard, the same character has to hold on to a few fixed details: silhouette, hair, palette, and one signature prop or marking.
Write the brief first
Before generating anything, write down the parts that must not drift:
- silhouette and build
- hair shape and length
- color palette, one primary and one secondary
- one signature prop or marking
- the camera angle you expect to use most
Keep it short. The brief is not a biography, it is a checklist you compare every new image against.
Lock the design in a reference sheet
Generate a single reference sheet and treat it as the canonical version. A front view plus one or two angles is usually enough to fix proportion and palette.
After that, generate later poses from the same sheet rather than describing the character from scratch each time. Decisions that were made once stay made.
Check the drift
Put the new pose next to the reference sheet and compare in this order:
- outline of the silhouette
- hair silhouette
- palette
- the prop or marking
- head-to-body proportion
Most visible inconsistency comes from one of the first two, so check those before anything else.
Tooling
If you want this as a repeatable loop rather than a one-off, Zoivu generates original characters with consistent reference sheets, so later poses inherit the same design details.
Notes
Zoivu runs in the browser, so there is no install step. It has a free tier with limited credits and paid plans with more.
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