This week I played a bit with noise generation to create something like this for my particles library
I implemented a quad tree instead of the spatial hashing but I still don't know which algorithm has the best performance.
I fixed an annoying bug with canvas and retina/HiDPI screen, it wasn’t though but any bug fixed is a good thing!
I created other cool feature for particles, nothing difficult but it’s my first time doing these animations
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This week I played a bit with noise generation to create something like this for my particles library
I implemented a quad tree instead of the spatial hashing but I still don't know which algorithm has the best performance.
I fixed an annoying bug with canvas and retina/HiDPI screen, it wasn’t though but any bug fixed is a good thing!
I created other cool feature for particles, nothing difficult but it’s my first time doing these animations